I have a REAL confession to make... (Not an April Fools one.)

I, Jayro "Danger" Jones, have never liked the Animal Crossing series.

Shocking, I know... But I find the gameplay to be boring, monotonous, and endless collect-a-thon games where you play house just aren't my kind of game. I've tried giving it a chance with each new game, and I even started with Animal Forest (eng translation) on the N64, but alas... I just can't stand them.

I said what I said. It is what it is.

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This is an open discussion. shit-talking against Animal Crossing or defending it is 100% allowed here.​
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There are a massive amount of e-Cards for Animal Crossing on the GCN; ironic conisdering the e-Reader was originally desinged for Pokemon.
 
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To be fair, it's kind of nice that the e-Reader got so much use. It even got some Mario cards.
 
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It's very much a casual game series by every definition of the word, something to play while leaning back and watching Hulu on a second screen. I got about a hundred hours in and haven't touched New Horizons since. Here's a real unpopular opinion though: it's still WAY better than Minecraft or any other "bring your own content" sandbox building game. I'm sure it has improved some with updates, but back when I bought into the hype, the game world was so empty. I've put in maybe five hours total over several years.
 
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I tried also on the switch because it was so hyped, but never made it more than 15 minutes and un-installed it. It seemed like a toddler learning game to me.
 
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I dunno, this game is basically a basic-bitch approach to Minecraft:
-You start out breaking down trees and collecting fruit.
-You have to build your own house.
-You have to gather resources.
-You have to craft items from recipes.
-You interact with villagers for your own self-interests.
-You terraform the landscape as you see fit.
-You run from spiders at night.
-You're rewarded for digging and hitting rocks with your tools.
Etc, etc, etc...
 
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only reason why i play it is because my girlfriend wants to play with me.......if i refuse she annoys me till i accept xD
 
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Yea, I never really cared for it. So I just ignore it and play the games I care about. No real use in complaining, but I agree -- I don't see why it's so popular, but even then I don't understand why a lot of things are popular.
 
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I'll be honest, just like Smash Ultimate, all the hype around new horizons made me feel like if I didn't at least try the series then I was lame and uncool. (though with Smash Ultimate I had actually played and beaten the 3DS version, and had the Wii U version)
So I got a ROm of Wild World, to see if the series would work for me, and it was actually fairly good for about 6 months, and then I just kinda stopped and now I'm too scared to go back... I just kinda wish that you could just spend X amount of bells and then you could take a break from the game for X amount of days, like as if your character went on a vacation, but of course that wouldn't work in NH... :(
 
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I know what you mean. You feel excluded when you're not able to play X, but then you play X and then you don't care about; or you're finally able to play it several years later and come to _that_ conclusion. What conclusion I came to is to ignore the hype, because usually what the hype surrounds is something that doesn't appeal to me nor I care about.

> I just kinda wish that you could just spend X amount of bells and then you could take a break from the game for X amount of days, like as if your character went on a vacation, but of course that wouldn't work in NH...

Heh they want you to spend all your time on it ofc ofc.
 
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@Jayro The difference is that Animal Crossing has some actual objectives that the player doesn't just set for themselves. Expanding your house to the maximum size is a 30-40 hour venture on its own, then there's the museum to complete and whatnot. Take all that direction away, along with all of your animal neighbors, expand the island size, and you basically have Minecraft.
 
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> Take all that direction away, along with all of your animal neighbors, expand the island size, and you basically have Minecraft.

Though how comparable is it to MC, _really_? Still in MC's deliberately bare-bones game design (comparable to DnD) and it's fertile environment for user content.

I just don't see that in AC, and I don't think we will. It still more-or-less wants you to do "this" and "that", where MC doesn't give you any clear objectives, you just have to figure things out.

I.e. I don't think the ideas of "you have to build a house" and that stuff is really that comparable, because then you just have a lot of games where surviving is a clear objective.
 
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> I.e. I don't think the ideas of "you have to build a house" and that stuff is really that comparable, because then you just have a lot of games where surviving is a clear objective.

Yeah it's my opinion that those games are lame, particularly when they make survival easy like Minecraft does. Games in that genre have to do a little more these days to stand out. Valheim I think is a good example, as it includes multiple systems which drive the player to keep advancing, exploring, and experimenting.
 
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