Blog entries by Archerite

Archerite
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Big words maybe....but I have finally been successful in writing a value into the SuperCard's RAM and reading it back again! :D:D This test program compiles as a MultiBoot binary that can be launched from the SuperCard's menu directly! The plan is now to first expand this test program to run...
This post is mostly some random thoughts about stuff....don't read if you think it's too long. Oke. :) I am not sure how to resume any of my projects anymore....I have posted a couple of wild ideas and planned projects for various game consoles over the few years I have been a member here. I...
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I am not affiliated in any way with GC Loader, but just for those who are looking to get one: They are back in stock! I got an e-mail for some reason, even though I already have two of them! :D Enjoy;)
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While expanding my GBA library a lot last year I got really annoyed that the games almost always come without a protective box! This is Nintendo's fault ofcourse for selling them in cart box cases which almost everyone threw away after buying them! Since I could not really find something that...
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My little homebrew remake of BatteryCheck depends on the original game files to be provided by the user for legal reasons. Up until now my instructions to get these files were to download a ZIP file from an old website I had found that hosted the download. It was from one of the companies that...
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More than 29 hours of gameplay have gone into my current savegame on the PS4 it seems :O...made it to 47% completion now! It seems 100% is still a long way to go and I will definitively need to use some sort of guide or walk-through to see where every little bit of collectable or sidemission is...
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I have been playing GTA since 2003-ish I think and started with GTA3 and heavily installed all kind of crazy mods, since I played it on a windows PC. (I did still use windows back then :sad:) With some tutorials I got through it with 100% completion! And if I remember correctly I did the same...
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Little warning: This post is about modeltrains and contains very little gaming related stuff. And quite long! You have been warned! :);) The idea I posted a few days ago about using the 3DS as a model train controller here I decided to digg up my old python test script. :D A few years ago I...
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Without making any promises on when a new version is going to be released, or what new features it will have, I do want to let those that helped me in the past know that I have not abandoned the project. :D:yay: Realistically the last version was released on 2019-05-24 which is almost TWO years...
Archerite
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Yep, it's time for my crazy ideas again! Hahahahha :rofl2: To explain my idea which sounds ridiculous if you are unfamiliar with "digitally controlled model trains" I need to give a quick intro into how that works. But just in case I'll put it in a spoiler block so those that do know can skip...
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Let's start by wishing everybody a very happy and healthy 2021 :D (A brand new year full of opportunities as a Ferengi would call it) Last year I have posted many things about my projects but looking back on it not much progress on my biggest homebrew project: BatteryCheck! What I want to do...
While there still are many improvements to make on the game engine and the game itself, there is one specific issue with the 3DS port....and it's really annoying!! I have had an obsession for the 3DS and started collecting the different models and eventually got all 6 variations. :DAnd over the...
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As usual this one got long and technical....possibly boring....just so you know :P When starting out on the Wii at the end of 2018 I ran into a problem I had not ever really had while programming. I knew the term big endian en little endian and that it had something to do with how bytes are...
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Like the title says...I need a check list for batterycheck's progress preparing for preview v0.4, meaning I will be editing this post a lot! But at the same time it's public so whoever is interested can keep an eye on things :wink: A while ago I had posted a list of features and improvements on...
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This is long and boring....don't read if you're not interested :P In case the stuff in that spoiler block was not making any sense...or you didn't read it....I guess a summary of it would be that I have some plans to use the ESP32 microchip to help me debug homebrew on multiple consoles! Or...
Archerite
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In the last few days I have been rewriting A LOT of stuff of my game engine to make it more generic so it can run Jazz Jackrabbit 2 in the future.....but also to make BatteryCheck run faster on the PS2 right now. I am still not using the hardware in the most optimal way required for the PS2...
This post might get long, boring, confusing, etc....I just want to write a few things down to help create a plan to optimize my game engine. :D Hopefully the spoiler blocks helped to minimize the "wall of text" issue I usually create when writing a lot of stuff down on my blog's. Thanks...
Archerite
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While I have many threads on BatteryCheck already and I personally think it's good to separate the platform specific issues by having multiple threads.....I also feel it's maybe too much? It does make people who do not look in other forums aware of the "new" homebrew for their beloved system of...
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Since I have been (trying) to port BatteryCheck to many systems already....guess what it's running on now!! :D Note: Textures are not done yet for the same reasons as DSi and PSP.....but it will be added in a few days hopefully. ;) EDIT-1: Maybe it was less than a few days....but it did...
It's not as easy to diagnose a problem on the real console if it shuts down without showing any errors on screen! In my previous post I said I totally forgot about the GDB debugger that is available for almost anything you can think of! While I still have no clue on how to use it properly....the...