First thanks for your work if you interest pcsx revolution update code to r85 last week and add changes in various things agreed commit
I think I saw mentioned somewhere that this will never happen. The roms are too big to load them completely into memory, which means it should be able to read from the file itself.Wii64 needs to support roms in zip file format.
I think I saw mentioned somewhere that this will never happen. The roms are too big to load them completely into memory, which means it should be able to read from the file itself.Wii64 needs to support roms in zip file format.
Features:
New options:
- Built with devkitRice.
- Available for Wii and GameCube.
- SMB share support from WiiSX.
- Reintroduce Zip file support.
- IDE-EXI v1/v2 support.
- AESND-powered audio.
- Minor performance enhancements.
- Some compatibility fixes.
- Graphics and user interface tweaks.
- Recognize the NTSC Zelda bonus disc.
- ScalePitch
Changes pitch according to emulation speed.- VideoMode
0: Auto - 1: 480i60 - 2: 576i50 - 3: 480p60 - 4: 576p50- TrapFilter
Affects composite video, similar to GameCube output.
Recommended for lower-end CRT TVs.- smbusername, smbpassword, smbsharename, smbipaddr
Hopefully self-explanatory.- rompath
Automatically load a ROM file on startup.
Just a heads up, but according to the latest post at the EmulateMii blog, you can use a slightly updated version of Wii64 called Not64!
Here's the changelog:
Features:New options:
- Built with devkitRice.
- Available for Wii and GameCube.
- SMB share support from WiiSX.
- Reintroduce Zip file support.
- IDE-EXI v1/v2 support.
- AESND-powered audio.
- Minor performance enhancements.
- Some compatibility fixes.
- Graphics and user interface tweaks.
- Recognize the NTSC Zelda bonus disc.
- ScalePitch
Changes pitch according to emulation speed.- VideoMode
0: Auto - 1: 480i60 - 2: 576i50 - 3: 480p60 - 4: 576p50- TrapFilter
Affects composite video, similar to GameCube output.
Recommended for lower-end CRT TVs.- smbusername, smbpassword, smbsharename, smbipaddr
Hopefully self-explanatory.- rompath
Automatically load a ROM file on startup.
Seeing as both Wii64 and WiiSX were released a year ago and don't have very good USB support, I've recompiled them with the latest devkitPPC and libogc. USB support should be very much improved with these builds; I didn't change any of the actual code.
WiiSX-beta2.1.1.zip
[Mirror]
Wii64-beta1.1.1.zip
[Mirror]
Just a heads up, but according to the latest post at the EmulateMii blog, you can use a slightly updated version of Wii64 called Not64!
Here's the changelog:
Seeing as both Wii64 and WiiSX were released a year ago and don't have very good USB support, I've recompiled them with the latest devkitPPC and libogc. USB support should be very much improved with these builds; I didn't change any of the actual code.
WiiSX-beta2.1.1.zip
[Mirror]
Wii64-beta1.1.1.zip
[Mirror]
No need to be a condescending bag of dicks. He was unplugging his console to recover from a freeze, instead of holding the power button to perform a hard-shutdown, which he was clearly unaware that he could do (or else he would've done it). It's really far from useless. Just because you might be aware of it doesn't mean everyone who isn't you is.instead of necroing a post from 2 years ago you could actually make your own thread also if your using wii64 you should switch to not64 ive gotten dk64 to run with a few frame drops during cutscenes without crashes or freezing and it runs in full time as if i was playing on an actual n64(except during cutscenes) if your using wiisx then idk what to tell ya there really isnt any good alternatives(wish there was a notsx) also holding down the power button on any electronic device that has a power button will shut it down everyone should already know that you dont need to tell us such useless info that we have known since electricity was invented
I'm using the latest WiiSXR, and it's still that way. I've developed a habit of rebind the controls every time I want to play, and I can't even load saved controller presets, or even save my game.Some time ago I downloaded a modded version of wiiSX that allows you to use the WiiU Pro controller.
Problem is you have to set it up every single time you start the emulator no matter how many times you save a controller configuration.
Another issue this modded version of wiiSX has is assigning analog movement on the controller. Its a hit or miss with games.
Can somebody tell me if there is a workaround for automatically loading the controller configuration of choice when you boot up wiiSX?