I like how you guys are getting trolled by hex dumps of MSDN articles and somehow it isn't blindingly obvious to anyone yet.
Thing about GBAtemp is, you need solid, tangible proof, or else you'll be mocked here. Sure, those photos may be legitimate, but unless you provide some kind of physical proof that you can do as such you're claiming, you'll simply be dismissed as someone that's "hacking" the Wii U (But not).
It's not that people want serious proof. It's that we want literally anything to prove you're not a spammer. So far you've posted a bunch of hex which literally could have been created by a 3 year old with a script. The entirety of your last post was ascii + non-character in repetition. I can write a script to output that in literally less than the time you can convince even one person here that you are telling the truth. So you know what? Post something. Anything that can convince someone that you are being honest, otherwise, I hope you get banned from this section just so that we can have a productive conversation without interruption.
Well, until you actually do so, I suggest for your best interest to not post in this thread anymore for all the hate you're gonna get I'm surprised you haven't already TBH. All talk and no walk. Get on with the show if you're gonna drag it out this long, but otherwise, you can forget about trying to impress us. I'm gonna keep a dose of healthy skepticism until it happens.
But I digress. I don't think we're going to be using this topic much for a while (considering we're getting into the bulk of the work finding and developing a higher level exploit), so unless someone pulls a Bean or an Overflow, I don't think we're gonna be getting much of anywhere anytime soon.
There seem to be others looking into kernel exploits besides our little group. Good luck to those guys too! Hopefully they try and avoid piracy and cheating if they do figure out and release anything.
At least the 4 horsemen group announced it was a joke the next day.Team Fatal is the 4 horsemen "group."
In my honest opinion, not speaking for anybody else, I think we should focus on getting an IOSU exploit so we can get keys to decrypt/dump games and find a more permanent exploit like what smea has done. I don't care if whoever shares the keys, but we really should be focusing on finding a better one for the future, because with all this drama about WebKit being so easily fixable because Nintendo can patch it easily with software, with a game that has a disc version, at least that exploit is on the disc and we can spoof the version to stop it from being patched with an "update", and then we can also decrypt USB drives and find a file-based exploit too. It's a win-win IMO. I realize that once that happens then the option of preventing piracy is out the window, but I honestly don't see that as much of an issue, seeing as it'll happen eventually anyways once the ODE people come out of the shadows.
Not to dispute the main point of your post, but I don't believe anyone has found a persistent 3DS exploit. Both Smea's (hopefully) upcoming ssspwn and the 4.X kernel exploit need to be reactivated with each boot.and find a more permanent exploit like what smea has done.
Not to dispute the main point of your post, but I don't believe anyone has found a persistent 3DS exploit. Both Smea's (hopefully) upcoming ssspwn and the 4.X kernel exploit need to be reactivated with each boot.
I don't deny that an IOSU exploit would be helpful for all the reasons you listed, but if you or anyone else DO enable softmod piracy through that, are you not afraid of legal blowback from Nintendo? Plus version spoofing only goes so far, if new firmwares add features that newer games need then an actual update is needed. Something like Gateways emuNAND, booting into an exploitable firmware then loading a modified updated firmware from an external source might solve that.