The Vita has the superior graphics experience. It's just the truth. For gameplay, that's a matter of opinion.
The Vita has the superior graphics experience. It's just the truth. For gameplay, that's a matter of opinion.
This.
The Vita has superior hardware and graphics capabilities, but they're aren't that many games out for it worth playing. The 3DS however, has many games already out.
Think of it this way:
DS = Near or Less than N64 quality graphics
3DS = Near or Greater than PSP quality graphics
PSV = Near or Greater than PS3 quality graphics
the fact that you will lose it the moment you move the console a nanometer to either side of the sweet spot, get the 3DS.
Of course it's an exageration, I was just pointing out the issue.the fact that you will lose it the moment you move the console a nanometer to either side of the sweet spot, get the 3DS.
You have a point and there's definitely truth to it, but I think this is an extreme exaggeration. I got very used to holding the console correctly in about 2 weeks, and it feels completely natural for me now to hold it in a way that the 3D looks smooth. And really, unless you're playing Zelda 3D, it takes quite a bit more than a nanometer to ruin the effect (I know you're using a hyperbole, but I'm just saying).
The Vita has the superior graphics experience. It's just the truth. For gameplay, that's a matter of opinion.
This isn't a question of style - there is nothing inheritently limiting developers from developing games that look cartoony for the Vita - nothing at all. It doesn't work both ways though - developing a game that would be graphically on-par with the Vita for the 3DS is quite an undertaking given the technical limitations of the 3DS, the lower computing speed, smaller resolution and a set of other factors.The Vita has the superior graphics experience. It's just the truth. For gameplay, that's a matter of opinion.
That's actually opinion.
It depends on the type of style you like. For example, I can say Uncharted is "eh" looking, but Zelda looks better because I prefer it's style.
It's entirely implementable in a software update - they just have to feel like doing it.Interesting... I did not know that. Hopefully Nintendo gets that right in the future (not necessarily in a 3DS "update", but in its successor 5 years down the line, or so)
Tru Dat, you Ninja'd me at the nick of time, lol.True, except that because the Vita is more powerful, it's CAPABLE of the "style" of games like Zelda, plus much more, whereas the 3DS is limited because it's less powerful.
I'll admit that Revelations looks quite neat on the 3DS, but so did other games based on this engine that were released on underpowered consoles like the Wii - it's simply created in a way that covers up imperfections and is incredibly versatile. The Vita simply has more resources, more computing power and a higher-resolution screen - of course the games will look "better" on it as achieving good results will require inheritently less optimizing.
In comparison to what? Other Wii titles, I presume?But that's the whole point. This just proves that games can be great even without incredibly powerfull CPU's and stuff.I'll admit that Revelations looks quite neat on the 3DS, but so did other games based on this engine that were released on underpowered consoles like the Wii - it's simply created in a way that covers up imperfections and is incredibly versatile. The Vita simply has more resources, more computing power and a higher-resolution screen - of course the games will look "better" on it as achieving good results will require inheritently less optimizing.
Look at Skyward Sword on Wii which looks incredible.
I never said otherwise. In fact, I recommend the purchase of the 3DS wholeheartedly if that is what the buyer's aiming at, and I will in fact bold it in this post so that it goes beyond a shadow of a doubt.Of course it's true that in general the PSVita has the best graphic capacity of the two, but the 3D of the 3DS is pretty incredible too.
That's all nice and dandy, but this was not the OP's question. The question was, which of the two will offer a better graphical experience and to me, 3D that sometimes works and sometimes doesn't with some jaggies doesn't exactly top full HD. That is of course my opinion, that's why I gave the positive aspects of both systems on a plate.As for games I'm more attracted to the 3DS for the moment (with Kid Icarus and Kingdom Hearts) and because I am a big fan of the DS because it had a lot of games with a really good story (which is the most important in a game to me).
For now there aren't, but what if next year or in two years time there will be titles that'll interest you? Of course, you will get a Vita. A console is not a purchase for "here and now", it's a purchase for the entire generation - consider that as a factor aswell.For the moment I can't say there are a lot of games that interest me on the PSVita except maybe Assassin's Creed.
But I think like with the 3DS we will have to wait a while for the good games to come out, but I will probably buy it one day.
From my experience with the two they are actually pretty much on par at the moment. Nothing on the vita look so amazing that it tops the current best looking game on the 3DS (RE revelations)
-snip-
If you can stand some jaggies that are present in most games and apparently only Capcom found a way to properly deal with them, really, really wish to experience the depth effect and don't mind the fact that you will lose it the moment you move the console a nanometer to either side of the sweet spot, get the 3DS.
If you simply want high definition graphics on a good-looking screen and don't particularily care for 3D, get the Vita.
Comparing the two as far as "Graphics Experience" is concerned is like comparing a Mini Cooper and a Ferrari in a race track environment - one has some curves that are definatelly pleasant for the eyes (3D effect) and some may prefere it, one has flat surfaces (no 3D, d'uh). The moment you look under the hood though, no matter how you look at it, the Cooper can only hope to smell Ferrari's exhaust fumes when the green light lights up and the race starts. To elaborate...
The capacity of the Vita to create advanced 3D environment is *miles* ahead of that of the 3DS in all respects - a quad GPU and a quad CPU obliterate all oposition, as of today I can't think of a portable device that would have a beefier setup and when it comes to graphics, stronger is better. There is no questioning that without looking slightly silly.
I'll admit that Revelations looks quite neat on the 3DS, but so did other games based on this engine that were released on underpowered consoles like the Wii - it's simply created in a way that covers up imperfections and is incredibly versatile. The Vita simply has more resources, more computing power and a higher-resolution screen - of course the games will look "better" on it as achieving good results will require inheritently less optimizing.
This isn't a question of style - there is nothing inheritently limiting developers from developing games that look cartoony for the Vita - nothing at all. It doesn't work both ways though - developing a game that would be graphically on-par with the Vita for the 3DS is quite an undertaking given the technical limitations of the 3DS, the lower computing speed, smaller resolution and a set of other factors.The Vita has the superior graphics experience. It's just the truth. For gameplay, that's a matter of opinion.
That's actually opinion.
It depends on the type of style you like. For example, I can say Uncharted is "eh" looking, but Zelda looks better because I prefer it's style.