What is the game you invested the most money in?
As anybody that even vaguely follows games will know then most computer games cost money. How much money they cost can vary quite dramatically, even from person to person. For the industry is a very important topic as you will want to get the most money for your product, and different people have different "pain points" and understanding those will potentially see you make a lot more money than you otherwise might have.
This is part of a series on GBAtemp where we discuss things to do with game design, aspects of play and other industry concepts. Today is Noctosphere's guest entry in the series.
Counting things like expansions, dlc, virtual currency, monthly payments, etc then what is the game you invested the most in?
Personally, I invested a lot in The Sims 3 and The Sims 4.
In total I invested over 400$ in the sims 4 over the years
I calculated, it's about 10$/month, which I think isn't that bad.
Previously we discussed times where people said gameplay styles would not work for a platform
the value of online play., emulation vs hardware, a favoured game style that might have become less common in recent times, skills one might have learned or honed because of a game, games on the PS4 and Xbone that will stand the test of time, games that got better after launch, cancelled games and shuttered devs, and story canon in games.
Also under discussion are times you might have purchased a console for a single game, a large collection or peripherals or upgraded your PC again just for that one game. You might also want to compare it to games other than computer games, the obvious first start for many being collectible card games such as Magic the Gathering, YuGiOh and the Pokemon card game. Similarly have you waited for something to go on sale, hit the second hand market, get released as a gold/game of the year edition or something along those lines? Tiered pricing in games is also sort of on the way out, do you have any thoughts there?