we need screenshots <3
If you want screenshots of Easy Wii Linux running on the Wii U, I can certainly do that for you as that's whats set up on mine atm
we need screenshots <3
If you want screenshots of Easy Wii Linux running on the Wii U, I can certainly do that for you as that's whats set up on mine atm
Might want to put those in a spoiler tag so you don't double the page length.
I couldn't find the spoiler button option so I put them as thumbnails. You can just click each one to make them full size
Spoiler code is pretty easy, you simply can type [ spoiler ] the video URL [ /spoiler ] but whatever floats your boat
(Had to make spaces between the brackets, so make sure there are no spaces in the code)
Just curious, what are some of things you can do in Linux on the (v)Wii that you can't do in other apps and homebrew on the Wii (U)?
Unfortunately, not much as of right now. I mean while running Linux on the Wii U using the Trinux exploit does technically give us access to all 3 cores of the Espresso processor, we have yet to fully utilize them. The idea behind this exploit is to give us more "horsepower" if you will for running linux and various linux apps on the Wii U itself. I believe this exploit (correct me if I'm wrong) was also originallypu developed as a means to eventually develop a Wii U mode exploit (bringing Wii U homebrew to the masses). Sadly, this has yet to happen. It doesn't seem likely that it will happen using this exploit due to the fact that the Wii U OS is bypassed entirely in order to use it.
I mean if someone manages to develop a linux app that will allow us to dump the remaining private keys that are still needed to access all of the Wii U hardware, this exploit could certainly help in that respect. Ultimately leading to a "real" Wii U mode exploit.
How can you afford a Wii U, but not a shirt?
Edit: Or light bulbs?
The ultimate purpose of Trinux was to convince fail0verflow to release their Wii U mode exploit. If Linux was successfully ported to vWii mode with tri-core support, fail0verflow would consider making the Linux port work in Wii U mode. Linux would then be used as the homebrew platform for the Wii U. However, since Trinux has been going on for about a year with little progress made, it's likely that fail0verflow no longer considers doing so.
The remaining keys can't be dumped from vWii mode. In order to dump them, we need code running on the Starbuck in kernel-mode. The Espresso keys were able to be dumped from vWii mode, but this is only because Nintendo couldn't sandbox the Boot ROM.
The ultimate purpose of Trinux was to convince fail0verflow to release their Wii U mode exploit. If Linux was successfully ported to vWii mode with tri-core support, fail0verflow would consider making the Linux port work in Wii U mode. Linux would then be used as the homebrew platform for the Wii U. However, since Trinux has been going on for about a year with little progress made, it's likely that fail0verflow no longer considers doing so.
The remaining keys can't be dumped from vWii mode. In order to dump them, we need code running on the Starbuck in kernel-mode. The Espresso keys were able to be dumped from vWii mode, but this is only because Nintendo couldn't sandbox the Boot ROM.
So....what further purpose does this thread serve then....I mean sure, people will still work on Trinux but since f0f is way past releasing said exploit or a Wii U port of Linux, where do we go from here?
Ah okay makes sense. That would've been pretty awesome using linux for Wii U homebrew, go figure. But at least we have "almost Wii U homebrew, kinda sorta" running on the 3 Espresso cores haha. We just need to figure out how to fully utilize all three cores to their full potential and we'd have a suped up vWii lol. Hey, every little upgrade counts
Marionumber1 as for not being able to dump those additional keys in vWii mode, I wonder if it would be possible to execute a large enough buffer overflow in vWii mode, to actually access Wii U mode and boot it up in some sort of altered state so that we could ultimately dump those keys.
It may seem a bit far fetched, but in rare cases, viruses are able to do this. For example, it used to be thought that if you have a virtual machine set up on your computer and that virtual machine got infected with viruses, you could just wipe it and reinstall without having to worry about any of that "spilling over" into your physical machine. A new phenomenon has been occurring (again in rare cases) where viruses are actually able to create a buffer overflow so large within the virtual machine, that it can gain access to the physical machine as well.
A bit of a long shot, but I wonder if a similar tactic could be possible to compromise Wii U mode and dump those much needed keys......
A virtual machine is software meant to isolate an operating system within a sandbox, to ensure that it won't have any effect on the host. Of course, since it's software-based, a virtual machine is vulnerable to buffer overflows and other vulnerabilities that allow code execution outside of the sandbox. But vWii mode is not sandboxed using software, it's done using hardware. cafe2wii, a Wii U mode Starbuck binary responsible for the mode switch, permanently disables all Wii U hardware and then starts running vWii software. There is no way to break out of the sandbox, because the sandbox is all that's left.