It's not the loader or there would be plenty of reports about it. If you're using a flash drive then don't. They absolutely suck for storage on the Wii. Go buy an inexpensive no-frills USB 2.0 or 3.0 drive enclosure and put a SATA drive in it.
Considering I just bought another flash drive for $20, I'd like to make it work if at all possible.It's not the loader or there would be plenty of reports about it. If you're using a flash drive then don't. They absolutely suck for storage on the Wii. Go buy an inexpensive no-frills USB 2.0 or 3.0 drive enclosure and put a SATA drive in it.
Whelp where theres a will, theres a way. Thats what got us the homebrew in the first place rightGood luck, then? They're really unreliable.
Try GreyWolf's fork of USB Loader GX, you're probably crashing because like GreyWolf himself said, the newest Nintendont with the latest official release of ULGX leads to a black screen because of changes to how Nintendont accepts setting arguments.Whelp where theres a will, theres a way. Thats what got us the homebrew in the first place right
Actually I have already version 1269. Fails.Try GreyWolf's fork of USB Loader GX, you're probably crashing because like GreyWolf himself said, the newest Nintendont with the latest official release of ULGX leads to a black screen because of changes to how Nintendont accepts setting arguments.
(or something like that)
https://github.com/GreyWolfSC/streamline/releases
Try GreyWolf's fork of USB Loader GX, you're probably crashing because like GreyWolf himself said, the newest Nintendont with the latest official release of ULGX leads to a black screen because of changes to how Nintendont accepts setting arguments.
(or something like that)
https://github.com/GreyWolfSC/streamline/releases
So would this one actually log stuff? I don't seem to see any logs for usbloadergx anywhere. Is there some specific location? What's the name of the log supposed to be?The "fast" branch will have the option to write a debug log without compiling a special version but I won't be able to commit it until this weekend.
Master = stable
Slow = release candidate
Fast = working branch
Currently all three are the same, though.
I haven't added it yet. I have a few other things to finish before I commit it.So would this one actually log stuff? I don't seem to see any logs for usbloadergx anywhere. Is there some specific location? What's the name of the log supposed to be?
The fork in my repository isn't intended to be official in any way. (Well, it's the official Streamline branch, I suppose. )Is Grey Wolf going to be taking over development for the moment? Why not make this the official branch?
Hello isn't there a way to play with Wii U Pro controller on games that support Gamecube Controller like DB Budokai Tenkachi 3, i can't stand Wii mote
Checked the forum a bit and didn't find a answer, so i'm just gonna ask here :x
Is there a way to hide/remove the white/gray background when using the channel grid option?
Made a theme and it really don't fit, and i really don't like the other options.
The "fast" branch will have the option to write a debug log without compiling a special version but I won't be able to commit it until this weekend.
master = stable
preview = release candidate
working = working branch (you don't want this one)
Currently all three are the same, though.
Tried it, doesn't seem to change anything.I think it's one of the "TEV" options. You should be able to set it to "r=0 g=0 b=0 a=0" to make it transparent.
msgid "r=237 g=237 b=237 a=255 - banner icon frame color"Tried it, doesn't seem to change anything.