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Discussion in 'Wii - Emulation and Homebrew' started by OriginalHamster, Nov 6, 2012.
Glad you got it sorted out, though it does not make sense to me.
I rip SSBB with USBLoaderGX, I leave the option: "All partitions", and I was able to fix the problems with subemisary, BUT I still can't manage to play old NES games, the screen goes black after load them.
I tried many times with CleanRip, and I got stuck with "unrecovered read error".
WiiBackupManager report the game as red. I guess I will have to download the full ISO elsewhere
Rip the game with CFG loader. Seem that the partition limit is'nt fixed in USBL GX..I'll notify Cyan.
Finally could have a fully working backup for SSBB , thanks for the tip about using CFG
Yes, I allready notified Cyan about this, he does not intend to fix this problem at this point of time.
Maybe Dimok could have a go at it if he has some free time on his hands.
I waited to see if CFG worked, as you said that even cleanRIP didn't work I thought it was a problem with your setup/console/disc/something.
CleanRIP should be able to rip anything.
If CFG works, I can check CFG sources, but I'm not very good with coding things related to hardware (HDD, CD ripping, etc.)
That would be awesome!
Bumping this thread because Smash Brawl started with problems again, specifically the sub-emisary part called "The Ruined Hall" the game freezes at trying to start, It's really strange because Wii Backup Loader doesn't report the game in color red, and I can play NES game demos.
This is the info that give WiiBackup Manager
Game Title: Super Smash Bros. Brawl
GameID : RSBE01
MD5 Hash: 62C53A97B240D08EEEBCDEF56F3812E5
Well i do not own a ntsc copy of the game, ripped the game myself ( PAL ).
But this I found on Wiigtdb:
size 8511160320 = 7.92664 GB
I would suggest ripping the game again.
Has this been implemented yet?
not sure what you want to be implemented.
usbloaderGX can already dump games, and the only issue stated above seems to be related to SSBB.
is it your issue too ? SSBB partitions not correctly dumped? because some users reported the loader could dump SSBB correctly too, so I don't know who is right.
did you set "remove update partition" instead of "keep game partition" setting? SSB has more than one game partition.
For me, every time I enter a new area, The Last Story game just freezes. Sometimes it's a black screen and other times there is a frozen image. Happens at seemingly random times (a once during the very first fight when switching over from Dagran to Zael and once during the Tiger boss fight after the first boss.)
However, The Last Story isn't the only game that freezes. Skyward Sword also freezes during and after cutscenes and switching areas and sometimes viewing the map or gear. With Skyward Sword, I already watched the WM+ video
Note that all of my games are NTSC-U
My settings are:
Video Settings Default
Game Language Default
Aspect Ratio Default
Block IOS Auto
NAND Saves Off
Hook type VBA
Game Format WBFS
HDD Format NTFS
Tried to scan System settings but end up with a Stack Dump