USB Loader GX and The Last Story

Discussion in 'Wii - Emulation and Homebrew' started by OriginalHamster, Nov 6, 2012.

Nov 6, 2012
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    OriginalHamster New Member

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    Hi, I'm stuck in the game, in the part where Zael talk to Calista about a book, the game freeze in the cutscene and I can't go forward, I tried to skip the cutscene but only can fast fordward it.

    I'm using d2x v6, I tried with both base 56 and 57, my lens is dead for dual layer games, so I can't play it from the disc (I transfer the game to my HDD using my nephew's Wii).

    The game partition is FAT32 (4GB size)

    BTW, it seems these freezes always happen in dual layer games, Xenoblade and Smash also freeze in a cutscene, I wonder if there is a workaround for this.
    Last edited by OriginalHamster, Nov 6, 2012


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    GamerzHell9137 New Member

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    Tried to use any other loader?
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    OriginalHamster New Member

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    Yep, tried CFG v70, same problem =(
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    Cyan GBATemp's lurking knight

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    Do you have a external NTFS drive to test the non-split iso?

    Someone else also suggested splitting the game at 3GB instead of 4GB (to cut it on another place), but it didn't help the other user with the same problem as yours.
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    OriginalHamster New Member

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    Yeah, I'm testing that right now, it seems to be the problem.
    Will switch to everything to NTFS now, it will be a loooooong night =(
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    PsyBlade Snake Charmer

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    windows comes with a tool to convert FAT32 to NTFS - called "convert" (other tools exist too)
    wbfs2fat does WBFS to FAT32
    of course (by extension) WBFS to NTFS is possible too
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    Cyan GBATemp's lurking knight

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    I just remember something.
    For the other user with this problem, It was caused by the fragmentation of the partition.
    defrag fixed the problem.

    If you already converted to NTFS, check the defrag tools if it still doesn't work.
    Sorry I didn't remember before, it could have prevented you to convert it (if already done).
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    OriginalHamster New Member

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    Oh, don't worry, I already tested defrag some months ago and it didn't fix a similar problem with Xenoblade.
    I'm on NTFS and everything is fine so far :)
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    Cyan GBATemp's lurking knight

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    ah, good then.
    I'm glad at least full ISO fixed your problem :)

    Enjoy the game!
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    ScreamingBeast New Member

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    I have the same exact problem.

    I have updated everything that is updatable and cleaned up/defragmented my HDD ( 14 hours+ just for the defrag) but the game still freezes at the same exact moment. Wiiflow and USBLoader GX are doing the same thing and so does the 3 or 4 different rip of the game I tried, Zael shows his arm to Calista in that specific book cutscene, the audio stops and then she just stares at it for eternity (or until I power off the darn thing). I also tried all available ios, a bunch of video settings, most in-games options and even changing the involved characters outfits; same exact result each and every times.

    I've read your posts but I don't quite understand how to use "full isos" and even less how to "split" them in specific ways or how to use them in a backup loader. I've always played from .wbfs files loaded from my 1To HDD in fat32 and all the game I played, old or new, were running perfect or close to.

    Please help guys, I can't find anything anywhere on how to solve that issue. I'm pretty desperate right now. :(
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    Cyan GBATemp's lurking knight

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    The full iso require the partition formated to NTFS.
    You use your computer to copy the ISO file (the one doing 7.92GB) to your USB HDD, instead of using .wbfs files

    Splitting the file at 3GB didn't help the other user, I doubt it would help you too.
    Splitting the files means that your game is cut in multiple .wbfs files instead of a big single ISO file, in order to fit on a FAT32 partition. the USBLoader read the file like if they were a single file (it shouldn't freeze/hang at the split part).
    try using an external HDD formated in NTFS to play past the cutscene, save, and then you can put back your current HDD to continue playing.
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    OriginalHamster New Member

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    Defrag will not help, it is just some games (dual layered the most) don´t like FAT32, the only option you have is transfer the game to a NTFS partition, or run from the disc then save after the book cutscene.
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    ScreamingBeast New Member

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    Thanks guys for the really fast answer, I think I get it now :)

    Quick questions: I've found a 8GB stick and managed to format it to NTFS but windows says there's only 7,43 GB space in it and my iso is 7,91GB. Is there a way to free the 40MB~ in it that is taken by invisible stuff and/or to decrease the size of the iso slightly (by maybe like 50 or 100MB) so it fits in there, but also work?

    If that's not possible: Is there a way I can just take 10~15 GB free space from my fat32 HDD and make it a NTFS partition without touching the rest of my data?
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    Cyan GBATemp's lurking knight

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    You can partition your FAT32 HDD into two partition. you resize the FAT32, add a new partition at the end of the drive and format it in NTFS.

    About the ISO, the game data is not taking full 7GB spaces, so you can trim it (remove unused data).
    Though, I don't know if the game is currently hanging because it is split, or because it is trimmed. (it could be because it's trimmed and data moved inside the iso, as other 4BG+ split games are working fine, like SSBB)

    Use WiiBackupManager
    load the ISO
    Select the iso in the program and choose "Transfer > CISO", and select your NTFS stick as destination. (/wbfs/The Last Story[gameID]/GameID.ciso)
    it will make an ISO in a single file, but removing unused data (compressed/custom iso).

    If the USBLoader is not seeing the game, rename it to .iso instead of .ciso
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    OriginalHamster New Member

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    The game is around 5.8GB, it works just fine being scrubbed, I think WiiBackupManager always scrubs all the games regardless.
    Mine is wbfs in NTFS and works flawlessly.

    It raises a new question :p, I have SSBB disc, an every time I dump it WiiBackupManager report it having an error, I can play it just fine but always hangs in a specific subemisary cutscene... More strange I never have been able to complete a backup using CleanRip, the disc is in perfect conditions btw.
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    Hielkenator New Member

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    SSBB is one of the few games that has more partitions than ANY game.
    For instance all retro games on the disc are split up in partitions on the disc.
    This was because of the partition limit in the dumping process of various loaders when in scrubing mode.
    Workaround for this is to dump the game WITHOUT ANY scrubbing, FULL iso.
    It does not matter if is is split in .wbfs. Make sure all data is there.
    It sdoes not matter if you are using FAT32 or NTFS.
    Same is true for above mentioned games.
    I NEVER had any problem with those games.
    To be honest this is first time I've even heard of problem with the last story, and xenoblade.
    DO A UNSCRUBBED RIP OF THE GAMES.
    SSBB was noted a LOOOOOOOOOONNNNGGGG time ago.

    Not true at all.
    Use a way of dumping that dump the whole disc. ( no scrubbing )

    D2x needs updating.
    Use latest version of clean rip or usb loader gx enabling FULL RIP in ripping options.
    Keep split size default make sure your drive is formatted FAT32 in 32kb clusters.
    I'ts the the method I use. Zero problems.
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    OriginalHamster New Member

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    How do you disable scrubing in USBLoaderGX? It always scrubs all my backups, and CleanRip always get stuck in about 80% (SSBB)
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    Cyan GBATemp's lurking knight

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    yeah, USBloaderGX doesn't have the 1:1 option for wii games anymore.
    It's now always scrubbing/generating .wbfs files.

    I think what he meant is the option to choose which partition to dump.
    You can dump:
    - Only the game partition
    - Remove the update partition (keep Game and Other partition)
    - Dump everything (Update, Game, Other)

    The best choice is "remove the update", that way it keeps the WiiWare partition in SSBB.

    I don't know why CleanRip can't go to second layer or complete the dump.
    Do you have a modchip? Wiikey needed fw1.9s or newer to work with retail dual layer disc (burned one worked fine).

    CleanRip doesn't rely on cIOS, so the version doesn't matter, but it does when playing the game in the USBLoader.
    I'm personally still using WBFS partition and never had any problem with dual layer games.
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    Hielkenator New Member

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    Yes, this is what I meant.
    I think the partition limit was fixed some time ago especially for Smash brothers brawl. ( there are more that 12 partitions on this game I think ).
    Cleanrip should work 100% http://cleanrip.googlecode.com/files/CleanRip-v1.0.5.zip
    This will get you a 100% iso, wich can then be read by Wiibackupmanager. Make sure you set Wiibackupmanager to scrub nothing.

    If you encounter this problem in Wiibackup manager ( red letters ) you have a incomplete dump of the game. ( partitions missing so md5 hash different )
    Last edited by Hielkenator, Dec 23, 2012
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    ScreamingBeast New Member

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    Had no luck whit the .iso, black screen. Then tried .ciso but it was not appearing in USBLoaderGX, so I renamed it to .iso... black screen again.

    Then I put the game in WBFS on my NTFS 8gb stick... AND IT WORKED FIRST TRY :D I've used this setup to go trough the cutscene and save afterward and then switched back to my old setup, everything is working PERFECT now :)

    Thanks a lot for your inputs guys! I was not too far from giving up haha.. ^^

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