I have a gen 1 switch from when it first released. I can grab the serial. I'm on the latest firmware.
Not that I meant if it is blanked out then DNS must be up or the system would crash, that would explain why you getting that error code.
I have a gen 1 switch from when it first released. I can grab the serial. I'm on the latest firmware.
I don't know, but I did do manual DNS when I first set it up.Not that I meant if it is blanked out then DNS must be up or the system would crash, that would explain why you getting that error code.
I don't know, but I did do manual DNS when I first set it up.
You should ask in this forum: https://gbatemp.net/threads/picofly-a-hwfly-switch-modchip.622701/page-740Can someone help me?
I have an oled switch with rp2040 clone. The switch sometimes starts in heckate, other times it doesn't but it tries to go in OFW, the word nintendo appears but then a black screen, and the picofly clone light is Fast yellow yellow- slow yellow. I have not found any information regarding these lights flashing like this.
also I can't go to OFW either from heckate or by pressing the + and - keys while starting the console. Help!
https://gbatemp.net/threads/using-pre-existing-cheats-format-with-atmosphere-cfw-tutorial.533262/How do I implement cheats?
If the Build ID does not match, the cheat will not appear.EdiZon SE claims that no cheats are available for Super Robot Wars V. Very strange as I'm certain I have the folder in the right spot. atmosphere/contents/0100CA400E300000, right?
Just so you know, most of the time, you cannot just change the build ID name and it will work (even tho that guide says so). Code makers will have to make a new version for each update the game comes out with. Good luck!Changed the txt to the latest BID in accordance to what EdiZon SE showed me.Still says "No cheats available for this game".
EDIT: Disregard that, turns out I had to actually boot the game and then open EdiZon SE via the applet version of the Homebrew Launcher. Time to see if (all two of these) cheats work. Thanks for the help!
https://gbatemp.net/threads/edizon-se-with-pointer-searcher-se-tutorial.587265/I'm guessing Super Robot Wars V didn't get any updates past 1.0.2 because surprisingly, the cheats do work. Or at least the money cheat. Too well as said money doesn't decrease when used, even after turning the cheat off. Which brings me to my next question. How do I go about editing cheats? Say instead of infinite money, a specific (not quite all 9's) but still very high amount instead that depletes normally.
Hi,
I would like to be able to keep any gamecard of a game that I am using on Stock firmware inside my Switch also while switching to emuMMC, but I would like not to have that game installed on the latter.
I tried using kip1patch=nogc on hekate config for emuMMC, but every time I boot into that config I get several pop-ups saying that the game cannot be read, and there is also a delay in between when I cannot even click on OK to dismiss it.
Is there a way to achieve what I would like to do and not be plagued by that annoying error message?
If I understand correctly, bct.ini is no longer used, and anyway I already tried creating the stratosphere.ini before, but I believe that it is not used since I am booting via hekate, I am not sure what I should doYou can check this out,
https://github.com/Atmosphere-NX/Atmosphere/blob/master/docs/features/configurations.md
https://switch.hacked.us/extras/troubleshooting/
You should have it in 1 = force-enable nogc if you don't want game card reader for emunand.
1 = force-enable nogc, so Atmosphère will always disable the Game Card reader.
If I understand correctly, bct.ini is no longer used, and anyway I already tried creating the stratosphere.ini before, but I believe that it is not used since I am booting via hekate, I am not sure what I should do
Probably not. I've been following this thread where several people were talking about chances of softmodding patched Switches using Mig Switch and, from what I could see, those chances are very slim. If you're interested in more technical explanation, you can either search that thread or wait for someone more knowledgeable to reply. For now, modchip is still the best way to get homebrew on patched Switches.I have a question about a softmod for the V2 switch, will it be possible in any ways to softmod it using mig switch?