I don't even see why I bothered trying to be respectful with cases like you, it was obvious your answers were gonna be plagued with attacks again. Let's get to your level.
First so called anti-consumer Nintendo policies
Nintendo screwed you over with a poor hardware launch, and now you're okay with them screwing you over even more with them releasing another port to compensate for their awful business decisions? Stop defending anti-consumer practices you moron.
Adding personal insults is always fun isn't ?
Meanwhile lots of people are happy with their Switch.
You fight MK9 ports and a potential Smash 4 port pretending to know what's best for people (no I'm not assuming), without actually considering that people are happy with MK9 Deluxe and that might me what MATTERS. And yes Nintendo is making money off it. Gosh this is awful.
I call that a anti-port SJW behavior.
Not gonna comments the other posts about it, they're all the same.
Now with what matters: Smash
I don't think you even read my post. I'm an not opting for a straight upgrade of Smash 4's visuals. Different art direction is not the same concept as just making existing visuals better.
Not my fault if that's what you kept bringing up, a change in art direction is still visual change, and that's nowhere near the top priority list of smash players. Before you say it: Yes that's just an assumption, based on the other people I play with, this thread, articles and all.
Brawl definitely fucked with the gameplay, but you know what was well received about Brawl? The visuals, the art direction and sound design, and the adventure mode.
The only reason that even happened was because the developers did not like the gameplay of melee, and if they had the chance to re-release Melee, they would have still fucked up the gameplay. This is the reason why Smash needs new developers because the current devs act against the interests of competitive players.
Let's pretend Samurai decided to update Smash 4 to change the base gameplay of the game. Now that the underlining aspect of what gives a game it's identity has changed, it's not really Smash 4 anymore. The game plays differently, it pursues a different niche, this new game deserves it's own name.
Now this game with it's own name needs its own art and music to further set itself apart from what is was based on because it would be cheap otherwise.
Look at games like TEKKEN. This series is constantly trying out new visual styles and new music genres with every game that comes out while improving on the same gameplay system it had for years. This is what Smash should be, but it's not.
Melee, Brawl, Smash 4, all were well received in terms of visuals and sound. Yes the adventure mode was amazing. And yes, it's absolutely lacking in Smash 4, there's room for improvement.
Not sure what you're talking about with art and musics though, beside the title and smash specific stages the music comes from Nintendo IPs, with some remixes, and assets are taken from Nintendo games. Smash Bros is different from Tekken in the way that's it a compilation of many different IPs that is clearly aiming for a nostalgic trip, and it's working and has been working.
Also with Tekken, although I'm not an expert, there's definitely a generational gap between 6 and 7. For other modern fighting games (Mortal Kombat, Injustice, Street Fighter) they do support their game a long time after it's out. Are the prices excessive? Probably. But the idea of supporting a core game is not new.
Melee is from another time where supporting a game after release wasn't an option on console. However on PC for example you had extensions for the core games, and there were always extensions of boardgames. There is no need to reinvent the wheel when it's worked well.
You are a clown, if you said something like that back in 2006 you would have gotten laughed right out of whatever forum you posted on. There used to be a time when people just naturally expected companies to make new games, but I guess that was before companies even bothered trying to screw with costumers with remasters.
Back then it wasn't possible because no way to update a game and keep it fresh, also yes, the trend wasn't to porting things. Today is different.
Proof being, I'm not the first one you're answering to, you'll see that the conversation here is split between people who want a new game and people who want to improve the existing one.
And finally all the completely avoidable stuff:
Also I really don't give a shit if you say you worked on mods. There are plenty of self-proclaimed modders on brawl vault and gamebanana who upload completely worthless garbage, and the amount of shit is overwhelming and disproportionate to the amount of actual quality work. So simply telling me that you are a modder is not impressive nor does it show me that you know what you're talking about.
Wow, this whole thing came out of a few words only.
Check your facts before assuming (there there...). Do your homework. It pays more than bullying.
I called you out for assuming things like how I felt about smash. That has nothing to do with discussing a potential port. They both involve making assumptions but they are different kinds of assumptions, like the assumptions you made about me are the equivalent of putting words in my mouth. They are not the same thing, think before you post.
The very end of that sentence is an assumption if you want to go that road, here's a few others:
"I can imagine someone exactly like you saying this same shit about a sequel to Smash 64. "We don't need Melee, they can just add things to 64! So what if its a port, you don't need a brand new game!"
"That only tells me that you have absolutely no imagination what so ever, which makes me thankful that you're not the one working on games."
"'I'm surprised you're not in support of that instead"
"I don't think you even read my post."
That post was in regards to me replying to you about how it would be a waste of time and money to make a new game from scratch, and now in response you start talking about how porting games throughout the generation has become a trend? What does that even have to do with what I'm saying? That has absolutely NOTHING to do with what I'm saying and it comes of as pointless derailing. Those are two completely different talking points and do not complement or address each other in anyway.
Oh nice why aren't you quoting what you said prior to my answer? Because that's not what you said:
"It makes no sense to expect a video game company to do their job? I don't get it, why are you pretending to know how game development cost-benefit analysis works? You're also just assuming again that they would stay with the same art direction."
My post is answering that. And yes a cost-effective way to release games is to port them. Nice attempt but a very dishonest one.
Arguing with you is exhausting. You are constantly misinterpreting what I'm saying and then you make unrelated statements BASED off of said misinterpretations. It's like I'm talking to a void, I'm constantly restating the exact same things over and over again but it doesn't matter. I really think you should go back to my old posts and give them a good thorough re-read, and then do some critical thinking for once.
Here's the irony. I stated my point, which would have just stayed an opinion if you didn't jump at my throat the day after. You decided to split my thread in many parts, like you did with others who gave up. And now you're acting all surprised because I actually answered it? Well you can only blame yourself. I only answered back because disrespectful people pisses me off more than a company trying to make money
.
Dude, I said a couple of posts ago that I LIKED games like Kirby Air Ride and Kid Icarus Uprising, you just fucking made that up. Sakurai deserves recognition for the games he develops, but that does not always mean they deserve praise. You know what he wouldn't deserve praise for? Shitting out a cheaply made port, there is nothing more that screams no work ethic like an actual blatant rehash.
No I haven't made that up, here's a quote from you again:
"Good, maybe Nintendo will get someone talented to do it."
Guess I'm still only assuming, right? Certainly It's a bad interpretation again.
Talk about ethics when you can respect people, thanks
So now you're okay with making false assumptions, what a charming individual you are. I never even said I was against gameplay in favor of better graphics, that's another little thing you made up. I'm even going to bother getting into this because it has nothing to do with the thread topic, and it has NOTHING to do with what I'm saying. Just another worthless comment that made it really hard wrapping my head around your entire post because it's all nonsense.
Oh god really? Let's quote your initial statement for good measure:
"I think you're just used to Nintendo screwing you over with outdated hardware."
I was sarcastically answering to your statement by using an equally stupid statement. It was painfully obvious. Just another worthless comment... answering yours
I also strongly encourage you to drop the insults and anti-Nintendo BS and focus on the Smash Bros matter. Or don't actually and accept that fact that we have different tastes and different expectations.
A port of the Wii U game is more likely to happen.
Why would they waste more money when they already made the game from scratch to a console with a limited dead line? Porting the game and adding a couple of features plus DLC is easier to do than to just start a new game from scratch.
About the price being 60$, yeah the game is on a new platform, obviously the game is gonna be expensive for a new platform since its more polished and therefore better.
I bought Resident Evil 5 for my PC and PS3 and both costed me 20$ and its the same fucking game, if you didn't complain about it back then you don't complain about it now, suck it up.
Yep, that's the obvious. Sadly there has been so many cash grab ports that some people are now absolutely unable to see what good it can do when done well.
I miss the good old PC extensions