https://github.com/wavemotion-dave/StellaDS
V6.7 : 24-Jun-2023 by Dave Bernazzani (wavemotion)
- Fix for Sword of Surtr so it runs correctly.
- Hold L+R shoulder buttons for ~1 second to take a snapshot of the screen (written to SD card)
- DSi now defaults to the 'Accurate' BUS MODE for maximum compatibility.
- Improved data bus handling for undriven pins in Tia:eek() for improved compatibility.
- A few more tweaks to a few more games to make them as accurate as possible.
This is probably it for a while on StellaDS. I've gotten the compatibility as high as I can and kept the speed as fast as I can. On the DSi and above (running at 134MHz) pretty much the entire library should be playable with the exception of a few of the really complex ARM-assisted games which might drop below full frame-rate. The older DS-Lite/Phat should play most of the classics the way you remember.
Enjoy!