i understand don't worry, just a real magic to make it worksYup, I'm sorry to all Old 3DS users, but that isn't Snickerstream's fault. I'd gladly have supported that too if it was possible =/
i understand don't worry, just a real magic to make it worksYup, I'm sorry to all Old 3DS users, but that isn't Snickerstream's fault. I'd gladly have supported that too if it was possible =/
The improved netcode part is referring to the old version of Snickerstream, which was just a proof of concept and honestly had some pretty bad and unfinished code (that's why is in the changelog and not in the general features part of the readme). It always expected the top screen to be prioritized, which meant that in some cases it could have dropped bottom screen frames (and had horrible performance when the screen priority was set to the bottom screen).How are you improving the netcode when the pc part of the streaming is literally just "recieve a udp package and display it"? How are you going to automatically recover lost frames?
This tool doesn't rely on any Windows 10 services except networking itself. Also try to set the QoS value to 22, 26, 28 or 30. If it still doesn't work, please post a log with the loglevel set to 3 so I can see what's going on.i'm having trouble getting this to work. just getting a gray screen, tried both 32&64 bit versions, followed all instructions to a T, still a blank screen...
Are there certain windows 10 services that should NOT be disabled for streaming to work?
First time doing this fyi
I'm on 11.6, but that shouldnt be a problem seeing as i've read ppl say streaming works just fine on that fw
And when I click on remoteplay I DO see my top screen flash, so I've got my ip settings right.
Considering that you've deleted the 3DS's IP address from the log I assume you've inserted a public one. As said in the log, the IP should be private instead or else you may get that error unless you do some port forwarding on your router (which I do not recommend by the way)[12:01] Starting remoteplay on 3DS.
[12:01] Remoteplay started.
[12:01] Recieving stream.
[12:01] PC IP address: 0.0.0.0
[12:01] 3DS IP address: *snip*
[12:01] Priority: 1
[12:01] Priority factor: 5
[12:01] Image quaility: 70
[12:01] QoS: 5
[12:01] Interpolation mode: 0
[12:01] Screen layout: 0
[12:01] -NOTE- The IP addresses should be internal. If you set them to public DO NOT share this log online!
[12:01] FPS:0
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] FPS:0
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] FPS:0
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] UDPRecv error, @error=-2.
[12:01] FPS:0
And that error just repeats itself over and over
If it's still giving you UDPRecv error -2 then it must be something on your end. The possible error values for UDPBind are -1 (invalid socket), -3/-4 (invalid socketarray) and -2 (cannot connect), so the socket has been opened succesfully and the data passed from it to UDPRecv is valid, but the 3DS is not sending data or your computer cannot recieve anything from it.I changed it to private IP, still getting the same error...
I disabled the firewall & antivirus and even manually set the pc IP and still no go. Not sure what I can do....
Thanks!Good work! I remember coming across this a while back.
On mildly unrelated note, how is AutoIt? I haven't really heard much about it as a programming language; apparently it's an automation language for Windows. Is it more useful than, say, scripting languages like Python, Ruby, or Lua?