Just use the same resolution as the original.fuk :/
idk how to make the image at the same resolution and import it to blender
Just use the same resolution as the original.fuk :/
idk how to make the image at the same resolution and import it to blender
well, if i do this, it will not fit with the model, and i don't know how to position the textures on blender, i will see how to do itJust use the same resolution as the original.
Edit UV is the key. Idk how on Blender, but I know how on 3DSMax.well, if i do this, it will not fit with the model, and i don't know how to position the textures on blender, i will see how to do it
Just edit uvswell, if i do this, it will not fit with the model, and i don't know how to position the textures on blender, i will see how to do it
3dsmax is too big to be downloaded nowEdit UV is the key. Idk how on Blender, but I know how on 3DSMax.
also, idk right what is UVJust edit uvs
Ok,well when you have the time can you try to send me some links to those tutorials?how so?
bigger images?
you mean in file size or resolution?
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already have some mini tutorials saying the new path for saltySD, but i didn't tested yet
i found a reddit link here in this thread '-'Ok,well when you have the time can you try to send me some links to those tutorials?
tried that it crashedThe mesh
at least you even got it workingi used blender, but i don't know what i do now, also i think i did things very wrong like i just replaced one texture with another with a different resolution in ohana 3ds xD
yeah, but the textures are wrong :/tried that it crashed
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at least you even got it working
I structured it exactly like that but it didn't work...I even tried it multiple times and tried rearranging the names,but nothing happenedThe 00040000000EDF00.bin Now goes in luma/titles00040000000EDF00/code.bin
You have enable game patching on?I structured it exactly like that but it didn't work...I even tried it multiple times and tried rearranging the names,but nothing happened
it should be titles/00040000000EDF00/code.binI structured it exactly like that but it didn't work...I even tried it multiple times and tried rearranging the names,but nothing happened
double postcan you help me?
oh thats how you got it indouble post
and i don't even understand so much the model import process i just rig the model (i think i did it right) and saved to DAE after that i just converted to MBN using ohana :/
Um... did you read my guide...?double post
and i don't even understand so much the model import process i just rig the model (i think i did it right) and saved to DAE after that i just converted to MBN using ohana :/