8GB Sandisk Class 2 - SDSDQ-8192 - Made in China (
Amazon)
readspeed: 17.6 MB/s | random access time: 1.1ms | burst speed: 18.1 MB/s |
HDTach's graphic
as I've seen in the tests, the results are always the same whether using microSD full or empty. Golden Sun works, while 999 freezes every few hours, in AKAIO 1.8.1. every other game works as well (i.e. Super Scribblenauts). I don't use individual settings, and the AAP is turned on.
latency tests:
Sequential (512B): max 681 µs, avg 353 µs
Sequential (4KiB): max 2938 µs, avg 2831 µs
Sequential (16KiB): max 11591 µs, avg 11388 µs
Random (512B): max 735 µs, avg 697 µs
Random (4KiB): max 2955 µs, avg 2843 µs
Random (16KiB): max 11625 µs, avg 11435 µs
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2GB Kingston - SD-C02G - Made in Japan (
Amazon)
readspeed: 17.8 MB/s | random access time: 1.0ms | burst speed: 18.7 MB/s |
HDTach's graphic
Golden Sun is also working in this SD with Acekard and R4 with Wood 1.19.
probably the cluster size is default, I'm not certain.
latency tests in R4:
Sequential (512B): max 378 µs, avg 198 µs
Sequential (4KiB): max 1598 µs, avg 1540 µs
Sequential (16KiB): max 6230 µs, avg 6117 µs
Random (512B): max 858 µs, avg 828 µs
Random (4KiB): max 2032 µs, avg 1990 µs
Random (16KiB): max 6594 µs, avg 6564 µs
latency tests in Acekard:
Sequential (512B): max 736 µs, avg 383 µs
Sequential (4KiB): max 3094 µs, avg 2991 µs
Sequential (16KiB): max 12295 µs, avg 11940 µs
Random (512B): max 785 µs, avg 757 µs
Random (4KiB): max 3118 µs, avg 3005 µs
Random (16KiB): max 12318 µs, avg 11937 µs
[EDIT] 999, in like 16 hours of gameplay between yesterday and today, did not freeze anymore in Acekard.