ROM Hack SciresM's Sun/Moon Patches

jEEb

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is it possible to use code.ips with the latest luma hourly on an old 3ds? i placed the code file into the luma/titles/xxxx/ folder and there are no changes
 

Khim09

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is it possible to use code.ips with the latest luma hourly on an old 3ds? i placed the code file into the luma/titles/xxxx/ folder and there are no changes
Yes, my 2ds is using the latest luma hourly and code.ips is working fine. :)
 

Sonansune

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sd/luma/titles/0004000000175E00/code.ips

using nooutline/stock/moon/ rename-insta-hatch
luma menu: check on the enable game patching?

--------------------- MERGED ---------------------------

sd/luma/titles/0004000000175E00/code.ips

using nooutline/stock/moon/ rename-insta-hatch
just tested myself. patch works. should be your side problem.
 
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jEEb

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luma menu: check on the enable game patching?

--------------------- MERGED ---------------------------


just tested myself. patch works. should be your side problem.
o yeah my patching wasnt on, trying again

works now thanks eric
 
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adrifcastr

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So if I do understand right, you can basically make a Pokémon in Pkhex and then scan the qr code to obtain it via event, or am I totally wrong?
 

adrifcastr

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Scan it and it appears in whatever box slot you set it as, the default obviously being box 1 slot 1.

Okay so I seem to be to dumb, scanned the code on page 1 to test it, it told me it was an Ursaring and also nothing appeared in box 1 slot 1 so I guess I messed something up, I have also compiled the latest Pkhex and I can´t find any qr feature, so I guess I´m looking like a noob right now,.
 

RustInPeace

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Okay so I seem to be to dumb, scanned the code on page 1 to test it, it told me it was an Ursaring and also nothing appeared in box 1 slot 1 so I guess I messed something up, I have also compiled the latest Pkhex and I can´t find any qr feature, so I guess I´m looking like a noob right now,.

Right click the pokemon sprite near the top of the window and click "QR."

1dUv58D.png


Also what version of Luma are you using? If it's the latest commit, make sure code.bin is placed in luma/titles/titleid where the "titleid" is that of particular game. It has to be "code.bin" too, the last stable release of Luma required renaming that to the title ID of the game, not anymore with the latest commit.
 

adrifcastr

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Right click the pokemon sprite near the top of the window and click "QR."

1dUv58D.png


Also what version of Luma are you using? If it's the latest commit, make sure code.bin is placed in luma/titles/titleid where the "titleid" is that of particular game. It has to be "code.bin" too, the last stable release of Luma required renaming that to the title ID of the game, not anymore with the latest commit.

okay thanks, my folder structure was wrong so now it is luma/titles/0004000000164800/0004000000164800.bin but still nothing, does the code.bin have to be decompressed or not?
 

RustInPeace

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