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Well....
It took 30-40 seconds to recognize my 418 file collection. (10GB Compressed, 93GB Uncompressed according to Rominator) I'll have to see if a refresh/addition takes this long.
Rominator saw all my zips, but it didn't iconize them. My guess is that it's something in Rominator, as all my zips contain 1 file. All my files are good, according to AdvanSCENE.
I'm batch-identifying them now, but that process is very slow. How does that identification process work? Are you doing a partial decompress or are you doing the whole thing?
Don't worry about zip compression yet... But you do need to get zip decompression working. After all, the best part of your program is the flashcard management. Sure, I can have "Mary Kate & Ashley's Sweet 16" in a zip... but what if I really wanted to play it on my R4?
Misc Questions:
Did you implement the menu bar change thing that would allow the saves/tools/options windows to toggle state?
How will you indicate trainers on Zips?
EDIT:
Wow... That... Took... A long time! But now I have all my icons sucked in. Closing and opening the program is fast. Icons are retained. They are also retained after a refresh (thank god).
There's something screwy going on with Pac'n Roll (US). The ROM's CRC is 0xA9A1D018. This matches the DB in Rominator. However, I cannot identify the ROM or suck the icon in. The containing zip is okay. This is the only item that's failing. All other icons sucked just fine.
The ROM validator doesn't work for zips. It tells you the zip CRC and not the actual ROM's CRC.
EDIT 2: Add Zendoku and Dynasty Warriors to the undetected / no-icon list... These aren't like Pac'n Roll because the Rominator DB won't even recognize them by showing boxart. (Pac'N Roll has no icon, but has a DB entry.)
It took 30-40 seconds to recognize my 418 file collection. (10GB Compressed, 93GB Uncompressed according to Rominator) I'll have to see if a refresh/addition takes this long.
Rominator saw all my zips, but it didn't iconize them. My guess is that it's something in Rominator, as all my zips contain 1 file. All my files are good, according to AdvanSCENE.
I'm batch-identifying them now, but that process is very slow. How does that identification process work? Are you doing a partial decompress or are you doing the whole thing?
Don't worry about zip compression yet... But you do need to get zip decompression working. After all, the best part of your program is the flashcard management. Sure, I can have "Mary Kate & Ashley's Sweet 16" in a zip... but what if I really wanted to play it on my R4?
Misc Questions:
Did you implement the menu bar change thing that would allow the saves/tools/options windows to toggle state?
How will you indicate trainers on Zips?
EDIT:
Wow... That... Took... A long time! But now I have all my icons sucked in. Closing and opening the program is fast. Icons are retained. They are also retained after a refresh (thank god).
There's something screwy going on with Pac'n Roll (US). The ROM's CRC is 0xA9A1D018. This matches the DB in Rominator. However, I cannot identify the ROM or suck the icon in. The containing zip is okay. This is the only item that's failing. All other icons sucked just fine.
The ROM validator doesn't work for zips. It tells you the zip CRC and not the actual ROM's CRC.
EDIT 2: Add Zendoku and Dynasty Warriors to the undetected / no-icon list... These aren't like Pac'n Roll because the Rominator DB won't even recognize them by showing boxart. (Pac'N Roll has no icon, but has a DB entry.)