[Release] Save Editor Collection (SEC)

Discussion in '3DS - ROM Hacking, Translations and Utilities' started by hotdog, Oct 25, 2015.

  1. Duo8

    Duo8 I don't like video games

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    I think this should be modular. Maybe a simple plugin system?
     


  2. Naked_Snake

    Naked_Snake Constant Miscreant

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    Hyrule Field
    are there any save managers for 10.2
     
  3. Bubsy Bobcat

    Bubsy Bobcat vegtebales

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    This is neat!
    But is there a chance you could add editing for Cubic Ninja's data.acv please so I can edit/unlock all medals (since editing data.sto doesn't unlock them all)?
     
  4. Thanatos013

    Thanatos013 Member

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    cool good luck man
     
  5. hotdog
    OP

    hotdog Member

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    Hey there! I actually had this functionality in initially but it was causing issues with the automatic FTP upload so I had to remove it :(. After I finish my next editor I'll take a quick look at adding it back.

    It is 'modular' in the back end. To add new editors I simply have to make a new module and then load it on the on_load. If you mean in the form of letting you drop a file into a folder to load it... No that isn't currently possible nor planned to be added. Not just any editor made by someone else could be loaded into my program, it requires a specific way for the editor to be made.
     
  6. iisilver

    iisilver "The true enemy of humanity is disorder."

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    If i actually see an etrian mystery dungeon editor i will cry real jesus tears
     
  7. hotdog
    OP

    hotdog Member

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    Not a big update but I added a quick Starfox 64 3D editor and fixed a bug where sometimes using FTP GET could cause the program to lock until force ended.
     
  8. ShadowOne333

    ShadowOne333 GBAtemp Guru

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    You forgot to add the New Super Mario Bros 2 Editor. :P
     
  9. GamerDudeK

    GamerDudeK GBAtemp Regular

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    @hotdog
    Just wondering, since I try and develop tools as well, what kind of checksums did you try for each game?
    Is there a list of checksums that you recommend people to go through when figuring out a checksum of a new game?

    Thanks in advance :lol:
     
  10. hotdog
    OP

    hotdog Member

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    I'm not very good with Checksums myself, that's why my editor is so slowly updated.
    The methods I try are either...

    - Find where the checksum is and then generate a new checksum on the data after it to EOF.
    - Find the checksum and null it out and then generate a checksum for the whole file
    - Find the checksum and then flip all the values, then generate the checksum for the data after it to EOF.

    But none of these work for some games so it's more researching involved.
     
  11. hug0-a7x

    hug0-a7x GBAtemp Fan

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    OMG! amazing :D
     
  12. hellionz

    hellionz GBAtemp Fan

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    inazuma eleven event editor!!!
     
  13. djalmafreestyler

    djalmafreestyler GBAtemp Advanced Fan

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    Good list!! Awesome program!
     
  14. GamerDudeK

    GamerDudeK GBAtemp Regular

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    Thanks, @hotdog !
    Always nice to know some other methods :lol:
     
  15. darksweet

    darksweet 5.. 4.. 3.. 2.. 1.. OMEGA FLARE

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    dudecan you start with tales of abyss
     
  16. TehVillylol

    TehVillylol Plant tree all day everyday

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    Can you make one for .dmg or for mac?
    I wanna use this on mac so.. ._. please make one if you can.
     
  17. darksweet

    darksweet 5.. 4.. 3.. 2.. 1.. OMEGA FLARE

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    are you dead?
     
  18. TehVillylol

    TehVillylol Plant tree all day everyday

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    Smashvill
    Plus, no .dmg.

    .jar pl0x.
    also, u ded?
     
  19. Ripper00420

    Ripper00420 GBAtemp Advanced Fan

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    Ahh the tragedy of a dead thread...lol. Is anyone still working on this anymore?
     
  20. SoyAlexPop

    SoyAlexPop GBAtemp Regular

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    A month and 11 days since the last post by the OP. so my guess is yes. But since he is doing it by himself it might take a while to update often.