@SciresM I'm doing a french translation.
Then I will share it here and you post it on the first post, or I do another thread?
Definitely don't make a new thread.
@SciresM I'm doing a french translation.
Then I will share it here and you post it on the first post, or I do another thread?
Could you add the ability to add symbols that aren't found on normal keyboards without finding them somewhere
Best example I can come up with rn is this name
For the Options Editor (sound especially)
I found, in the code:
CB_SoundType.Items.AddRange(new[] {"Mono", "Stereo", "Earphone2", "Earphone3"});
Found only 2 Earphon, but In-Game, I see: (Casque = Earphone)
Mono
Casque 1
Casque 2
Casque 3
I don't have Stereo, so what?
Currently (as far as I know) only supports US save files, from game cartidges, emulators, or the 3DS VC re-releases.
Red and Blue have "Mono", and "Stereo." [...] and then the other two Earphones for yellow users.
I've found a bit of a bug, even tough I still need to figure out what triggered it.
My SD card died and with it a dozen hours of pkmn yellow gameplay, so I tried using Rhydon to at least recover my caught pokémon, badges etc.
However, after creating about 6-7 pokémon, and doing some saving and loading this was the result: All my created pokémon were overwritten with the last pokémon I created:
View attachment 47756
Also:
The PP isn't correct for many of the moves.
All newly created pokémon seem to be of the fighting type if you check the save in a different save editor.
I've found a few more bugs.