Believe it or not but im buying another n3ds just to use this plugin its really awesome!Okay, thanks. I'll try SuMoCheatMenu maybe some day when I get a new3DS
That would be awesome! But it's probably not easy or doable.Is it possible to add cheat to only encounter pokemons that you haven't caught?
The XYORAS multi plugin has this option. I think they generate a Pokémon ID, then check it against the capture flags in your Pokédex. I don't know where the capture flags for the dex is stored yet, though a look through PKHeX's source files may tell me. I'm working on a randomizer for spawning first before I add in restrictors like that.Is it possible to add cheat to only encounter pokemons that you havent caught?
Doable, it's an option in the XYORAS multi-plugin, but definitely not easy.That would be awesome! But it's probably not easy or doable.
I don't know where to find that code. I assume the game code is something likeWould an unlimited vitamin usage code be possible, or a code that can make a vitamins or wing items give 252 EVs? I know that we can just modify EVs with PKSM but with that code we wouldn't have to reboot our 3DS and load the homebrew channel, load up PKSM, edit, save, reboot, and then reload NTR.
if (ev(STAT) >= 100 || (ev(HP) + ev(ATK) + ev(SATK) + ev(DEF) + ev(SDEF) + ev(SPD)) < 510)
return "This won't have any effect."
PKHeX can set the event flag so that the Delivery person will be waiting for you to pick it up as if you had actually scanned it. (this reminds me that I need to scan it now too)so is there an easy way to do a code that gives you the qr code magearna without actually using the qr code in game cause my 3ds camera is broken
I have been unable to replicate this issue. Any more info about it?And "No Wild Encounters" makes the screen black after a encounter by holding START, and a restart in needed.
n3DS only.Sorry but i didn't got it. It's only for n3ds or it's usable on an o3ds? My english is not that good sry :c
Bad news. So I looked through some PKHeX code and found this: https://github.com/kwsch/PKHeX/blob/master/PKHeX/Saves/SAV7.cs#L907Great! But Minior's Form chooser doesn't work on 1.1 (If you choose any of the forms its still gives you random forms, don't know if it works on 1.0).
Ok, here are the details for "No Wild Encounters":I don't know where to find that code. I assume the game code is something likeIf the value could be found I could change the 100 to be 252 so you can use Vitamins all the way to 252. It's not a priority and it would be really hard to find though.Code:if (ev(STAT) >= 100 || (ev(HP) + ev(ATK) + ev(SATK) + ev(DEF) + ev(SDEF) + ev(SPD)) < 510) return "This won't have any effect."
PKHeX can set the event flag so that the Delivery person will be waiting for you to pick it up as if you had actually scanned it. (this reminds me that I need to scan it now too)
I have been unable to replicate this issue. Any more info about it?
n3DS only.
Bad news. So I looked through some PKHeX code and found this: https://github.com/kwsch/PKHeX/blob/master/PKHeX/Saves/SAV7.cs#L907
Basically Minior is special in that the form is only decided after the battle starts, not before, so the form spawner won't work on it. I've updated the form spawner to show Random when Minior is selected as this cannot be fixed.
Both @shinyquagsire23 and @ymyn have indicated that it is too difficult and time consuming to make it worth their while.maybe even no outlines, I'd like for a new XY/ORAS plugin,
This is exciting news!Extra thanks to @Nanquitas for providing the function to allows previously GateShark-only codes to work on NTR.
Which XYORAS multi plugin are you referring to?The XYORAS multi plugin has this option
Both @shinyquagsire23 and @ymyn have indicated that it is too difficult and time consuming to make it worth their while.
This is exciting news!
Which XYORAS multi plugin are you referring to?
Sorry to interrupt the previous conversation, but where's the value that can disable outlines located? I tried using SMPatcher but the latest version caused my game to freeze when the patches were loaded.
I found a way to get the patches to the qr code features working, but I still don't know where the value for the outlines is located in the updated code.bin...
I'm just using luma with a code.bin from the update.I'm not sure, but you can check out the SuMo IPS helper, no outlines patch there works.
http://gbatemp.net/threads/batch-tool-to-generate-ips-patches-for-pkmn-su-mo.452178/
I'm just using luma with a code.bin from the update.
Oh, I guess I'll try using it.The tool I link uses an unedited code.bin, from the update, and applies patches to it to make a ready IPS, but also a "code_edit.bin" file if you want to stick with .bin.
Oh, I guess I'll try using it.
Also, has anyone tried making a code that allows you to control the camera? (It would allow you to zoom in or zoom out)
I ment a code that can be added to the plugin. I noticed that the zoom code only zooms out.No, it seems most button pressing hacks can't be converted to code files. You're better off with SuMoCheatMenu.
I ment a code that can be added to the plugin. I noticed that the zoom code only zooms out.
I guess we just need to ask the user that made the previous zoom gateshark code if they could make a similar code that has an opposite effect on the camera...I don't think there is even a zoom in code for GateShark.
Work on ver.1.1?Seeing as how the original Pokémon Sun and Moon NTR plugin, SUMOHax, has not been updated in a while, I have decided to release my remake of it, with added codes, features and improved ease of use.
To those new to NTR plugins, you’ll need a 3DS with a custom firmware like Luma3DS, BootNTR Selector, and a new3DS or new3DS XL as NTR does not work with extended memory games such as Sun and Moon on old3DS.
Download this: BootNTR Selector
After installing it and going through setup, you'll have a 'plugin' folder on your SD card. Put the two game folders from my download into that plugin folder. When you want to use the plugin, run BootNTR Selector to load NTR then start the game. NTR lasts until you restart the 3DS. Press SELECT in game to open the cheat menu.
Download Link | Source Code
Current Version: 0.3.0- Pokémon Spawner (Spawn a wild Pokémon by ID)
1. Set ID
2. Set Level
3. Set Form
- EXP Modifiers
1. Dynamic EXP multiplier adjustable from 0x to 255x
- Time Modifiers (Changes time of day in game without affecting 3DS clock)
1. Increase or decrease in-game time in one-hour intervals
- Appearance Modifiers
1. Change Gender (Open a menu to see change. WARNING: This will reset clothes and hair)
2. Change Skin Tone (Ride a Pokémon or save and reload)
- Battle Modifiers
1. No Wild Encounters (Hold START to temporarily allow encounters)
2. 100% Capture Rate
3. Wild Pokémon are Shiny (Does not work on Shiny-locked Pokémon)
4. View Opponent's Info (Tap opponent Pokémon's icon on bottom screen to see HP, Ability & held item)
5. Stat Stages +6 (Raises all in-battle stat stages to max)
6. Use Z-Moves without Z-Crystal
7. Infinite Z-Moves
- Movement Modifiers
1. Run Faster
2. No trip animation
3. Walk through Walls (Hold R to activate)
- Pokémon Modifiers
1. Rename any Pokémon at the Name Rater
2. Instant Egg available from Nursery (Hold L and speak with NPC)
3. Instant Hatching (Hatch eggs in one step)
- Currency Modifiers (Adjust currency to a custom quantity in increments of 500,000)
1. Poké Dollars
2. Festival Coins
3. Total Festival Coins
4. Photo Thumbs Up
5. Battle Points
- Items (Adjust items to a custom quantity in increments of 50)
1. All Poké Balls Types
2. All Items
3. All Medicine Items
4. All Berries
5. All Poké Beans
6. All TMs
7. All Clothes
- QR Codes
1. Removal of 24h wait time between Island Scans
2. 100 QR Scan Points
- Misc
1. Instant message speed
2. Access PC from Anywhere (Open Options sub-menu)
3. Re-match trainers (Hold L and speak to Trainer)
4. Black outline toggle ON/OFF for player and Pokémon. (Open a menu to see change)
5. NTR Debugger toggle to allow access from NTR Debugger outside of Festival Plaza (Disables in-game NFC while active)
6. Change Camera Zoom (START+L / START+R to enable or disable)
7. View IV/EV on Status Screen (Press START or X respectively while on Pokémon Status screen. Switch Pokémon to see change)
- Illegal Cheats
1. Catch Trial Pokémon
2. Catch Trainer's Pokémon
3. Pokémon can learn any TM
4. Learn any move from Move ReminderView attachment 73840 View attachment 73841 View attachment 73842 View attachment 73843 View attachment 73844 View attachment 73845
Previously I had removed any codes that could make illegal Pokémon that could not be traded or battled online. I have decided to add these codes in but with a large disclaimer. The Spawner code can make legal Pokémon if attention is taken to location, level, and form of spawned Pokémon.
This is a work in progress and a learning exercise. The GateShark cheats these codes were derived from can be found in the resources folder.
v0.3.0
New cheats: No wild encounters, Show Opponent Info, View IV & EV,
Camera Zoom, Catch Trial Pokémon, Catch Trainer Pokémon, Learn Any TM,
Learn all Relearn Moves.
v0.2.9
Fixed bug that prevented Pokémon Spawner from disabling properly.
v0.2.8
Fixed broken Instant Text Speed cheat that would cause battles to crash.
v0.2.7
Updated and added remaining cheats for update v1.1. Game versions 1.0 and 1.1 now have the same codes available.
v0.2.6
Updated and added Pokémon Spawner. Fixed Access PC Anywhere cheat for game version 1.0.
v0.2.5
Updated and added EXP Multiplier code for v1.1
v0.2.4
Updated and added Max BP and Instant Egg from Nursery code for v1.1
v0.2.3
Not all codes are updated for the new update. Codes that do not work with update v1.1 have been disabled from the menu. This version is backwards compatible with Pokémon Sun and Moon ver 1.0.
Will add more codes as time goes on.
v0.2.2
Changing gender now adds or removes Makeup Bag from Key Items.
v0.2.1
Changed some form names for Pikachu, removed some un-obtainable items form the All Items code and added a version number to the bottom of the cheat menu.
v0.2.0 (Due to a mix up, please re download if you downloaded prior to Jan 5, 2017 6:50PM EST)
Added additional forms for Pokémon Spawner
v0.1.2
Un-hid QR Codes which were previously disabled from previous debugging
v0.1.1
Fixed compile bug in source code
v0.1.0
Initial releaseGBATemp members:
@Nanquitas for GateShark2NTR lib, help debugging & GateShark Only code support, @RyDog for blankCheatMenu to start learning with, @ymyn for all the amazing GateShark codes, @DarkFlare69 for the Gender and Appearance offsets
@Ericjwg for Instant Egg from Nursery v1.1
@drgoku282 for Battle Point offset used by PKMN-NTR
Fort42 members:
omarroms: Remove Outlines
bluedart: All Poké Beans, Festival Coins
Twitter members:
SciresM: Wild Pokémon Shiny offset and value
and the PKHeX team, whose source provided insight into item management and alternate forms.