[RELEASE] Pokemon Rising Sun and Waning Moon

Pokemon Rising Sun and Waning Moon
v 2.0
Works for both Pokemon Moon and Sun!
Download & Information:Google is your friend
Feedback is much appreciated and NEEDED
HOMEBREW IS REQUIRED
HOMEBREW INSTALLATION: http://smealum.github.io/3ds/
UPDATES POSTED HERE: https://twitter.com/KobeRobsahm
Download & Instructions: https://drive.google.com/drive/folders/0By0T413LWAPQaXpEZWpiS3hldlU
NOTICE:

It has come to my attention that my old download links and instructions were within the gbatemp rules. I am not linking any actual roms, or full romfs files. I am only linking the individual edited files required to play Rising Sun & Waning Moon. If this is threatened to be taken down once more, I ask that mods first look and tell me why the Nova Sun/Umbra Moon mods do the same and have remained up.


Please ask if you want to upload this elsewhere, or at least give credit back to this post or my twitter.
Lets start off with some context. Currently, pk3DS allows us to edit the trainers and move sets of pokemon within Pokemon Sun and Moon. I decided to go ahead and create a challenge mode of sorts, similar to that of Pokemon Blaze Black/Volt White. Currently editing wild encounters!

Changes:
  • Trial Captains and Kahunas now all have teams of 6 Pokemon.
  • Level curve greatly changed. Team should be in high 70s/low 80s by the end of the elite 4.
  • Trainers have Pokemon not usually seen in Alola.
  • Movesets of weaker Pokemon is finished.
  • Youngster Joey has a top percent Rattata.
  • Wild encounters up until the post game are finished! Have fun everyone!
  • Custom music for post game returning trainers.
  • Almost every Pokemon has access to their hidden ability.
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Video demonstrations:
A NOTE ABOUT INSTRUCTIONS:
THE EASIEST METHOD IS GETTING A CFW, DO IT WHILE YOU CAN.
Instructions: (CFW Required for this method. See other method below if you don't have a CFW) I also still need to make the method easier for Pokemon Sun users, sorry!

THINGS YOU NEED:
- Latest nightly build of luma. (Get this through the .cia updater)
- The hack's GARC files (the stuff that actually overwrites the original assets) Get it from the Google Drive link

New and Updated Instructions! About time!

Luma Game Patcher Method:
    • Create a folder named titles inside luma.
    • Create a folder with the game's title id as the name (0004000000164800 for Sun, 0004000000175E00 for Moon) inside titles.
  • Create a folder titled romfs within luma/titles/(titleID)
  • Place the "a" and "data" folders within the "romfs" folder.
  • Make sure "Enable Game Patcher" is checked in luma3ds setup.
  • Start Sun/Moon
Thats it! Easiest way to tell if its working is by starting a new game or checking your Trainer Passport.

FOR POKEMON SUN USERS: RENAME THE "3" FILE IN a\0\8\ TO "2"

Layeredfs: (These instructions only apply if you use the Layeredfs files)

The LayeredFS feature allows you to replace RomFS files with files on the SD card for most games. To use it:
  • Create a folder named titles inside luma.
  • Create a folder with the game's title id as the name (0004000000164800 for Sun, 0004000000175E00 for Moon) inside titles.
  • Create a folder called romfs in the game's folder.
  • Place the "a" and "data" folders within the "romfs" folder.
  • For example, to use LayeredFS with Pokémon™ Sun, make a folder named romfs , put your replacement files in it, then put romfs in 0004000000164800.
FOR POKEMON SUN USERS: RENAME THE "3" FILE IN a\0\8\ TO "2"

Todo:
  • Re balance according to feedback.
  • Re balance Pokemon move sets and stats once tools are available.
  • Add in last few Pokemon. (Some starters, legendaries, etc.)
  • Finish documentation on the various changes.

Credits:
  • Creators of the tools pk3DS, extract repack, etc.
  • Drayano, for being a cool guy that's better at hacking than I am
Sellout:
I'm a filthy sellout. Follow me on twitter to know when major updates for the romhack come out. https://twitter.com/KobeRobsahm
 
Last edited by Kobazco,

Kobazco

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Thanks!~ Makes more sense now :)

--------------------- MERGED ---------------------------

Fixed~

SaltySD-Master\SunMoon/patch.s
Maybe it has something to do with the path being incorrect? You have a forward slash instead of a back slash.

Also I've personally never used SaltySD. I'll go ahead and tag @Shazamo333 who got it to work and wrote the instructions. Good luck and I hope you get it working!
 

proflayton123

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SaltySD-Master\SunMoon/patch.s
Maybe it has something to do with the path being incorrect? You have a forward slash instead of a back slash.

Also I've personally never used SaltySD. I'll go ahead and tag @Shazamo333 who got it to work and wrote the instructions. Good luck and I hope you get it working!

Moved the salty-master folder to a empty space and named the ".code" bin just "code" and pasted it onto the armips and re-tried, and worked :)
 

Kobazco

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Post game is starting to take on a greater shape. More previews: And yes, I do give you fair warning about Poni Gauntlet's challenges.

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Plusi

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Good job so far! I got it working via SaltySD. But, to be honest, I was expecting the game to be harder. I kinda want something absurd like Star Sapphire/Rutile Ruby where the Gym Leaders were absolutely impossible. (Roxanne took me 10 tries) Guess you can't please everybody huh?

Would it be possible to "fix" some Alolamons, though? Like giving Vikavolt enough speed or things like that. I think types are fine as-is.

But thanks for the good work!
 

proflayton123

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Good job so far! I got it working via SaltySD. But, to be honest, I was expecting the game to be harder. I kinda want something absurd like Star Sapphire/Rutile Ruby where the Gym Leaders were absolutely impossible. (Roxanne took me 10 tries) Guess you can't please everybody huh?

Would it be possible to "fix" some Alolamons, though? Like giving Vikavolt enough speed or things like that. I think types are fine as-is.

But thanks for the good work!

I can't wait to play this :3
 

Kobazco

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Good job so far! I got it working via SaltySD. But, to be honest, I was expecting the game to be harder. I kinda want something absurd like Star Sapphire/Rutile Ruby where the Gym Leaders were absolutely impossible. (Roxanne took me 10 tries) Guess you can't please everybody huh?

Would it be possible to "fix" some Alolamons, though? Like giving Vikavolt enough speed or things like that. I think types are fine as-is.

But thanks for the good work!
Heh, and people were complaining about the game being too hard. Don't worry, this is still an early build of the game. I'll wait for more feedback before I go ahead and rebalance though. And remember, Kahunas will likely be harder than Captains.
 

Plusi

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Here's a suggestion: make the version number easily visible. I suggest putting it in your Trainer Card, replacing "Adventure started on" for "(v0.3) Started on" or something. That way you can check if the version installed is outdated or not.
 

dsdgamer12

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I can't seem to get this to work for Pokemon Sun on my old 3ds with luma and SaltySD. I have the files setup the same way it says to in the OP (/luma/titles/0004000000164800/code.bin and /SaltySD/sunmoon/a) but it won't work no matter what I do, what could I be doing wrong? Is there something else that I could be missing that needs to be on my SD Card?
 

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