You can see the IDs in the code: https://github.com/svanheulen/mhxqe/blob/gh-pages/mhgen_lists.js#L304Now how did you managed to get the ID's of the variants? I can't seem to guess their actual ID. Unless its just the Normal ID on subspecies 1
And if I remember correctly, you should name the files with the normal monster's ID. For instance you would use 60 for Redhelm, not 1084 like it's listed.