[Release] HiyaCFW - World's FIRST Nintendo DSi CFW!

Here it is, the first DSi CFW!
logo.png

Video by Alex S (with TWiLight Menu++ (previously known as DSiMenu++ and SRLoader) installed):


Video by @Apache Thunder (When RocketLauncher was planned for a release. With WarioWare Touched (DSiWare version) installed.):


(NOTE: Since hiyaCFW has been released a few days ago (as of posting this), and no official thread has been made, I decided to go and make it, despite not making the actual patches for it. :P )

With this CFW, you can run custom DSiWare, alongside region free and 3DS-exclusive DSiWare (WarioWare Touched), on your SD card, via NAND to SD redirection!
You can also run blocked flashcards (such as R4 Ultra).

GitHub repo

FAQs

Q: Can I use a custom splash for hiyaCFW?
A: Yes you can. Place it at "sd:/hiya/" and name them "splashtop.bmp" and "splashbottom.bmp". Make sure they're actually saved as .bmp files, with the size of 256x192, with no color space info, and is 16-bit (A1 R5 G5 B5, or X1 R5 G5 B5). .gif files will also work instead of .bmp files.
 
Last edited by RocketRobz,

huntertron1

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@Robz8 i was wondering how do i install a TIA file. ive been trying to use TWLit but its not working, but it dosent brick the sdnand at all so is it stored?
 

RocketRobz

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Still nothing, gives me the same result.
Your SD card slot might be damaged, then.

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@Robz8 i was wondering how do i install a TIA file. ive been trying to use TWLit but its not working, but it dosent brick the sdnand at all so is it stored?
Did you select the SD root as the install dir?
 

huntertron1

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Your SD card slot might be damaged, then.

--------------------- MERGED ---------------------------


Did you select the SD root as the install dir?
well about that. my sd card slot is broken so im using an ftp server with my wii to do all this. i could use another pc but to be honest i dont want to. so i put all the files that are going to be installed into a sd into a different folder then copy the contents of that folder to the ftp server then puts it onto the dsi sdnand. ive even tried putting my console id (even how its supposed to look in a no$gba hex editor header)
 

FFT

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Quick question, will the 512MB SD card will be sufficient to do all ops mentioned in the guide in order to get HiyaCFW up and running? I've already did the NAND backup (first part of the Unlaunch installation step).
 

RocketRobz

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Quick question, will the 512MB SD card will be sufficient to do all ops mentioned in the guide in order to get HiyaCFW up and running? I've already did the NAND backup (first part of the Unlaunch installation step).
Hopefully that's all you need. :P
 

Eddypikachu

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is inputting the dsi console ID when installing tia files with twlit mandatory? I tried installing four swords and set the sd root as the isntallation directory but after it was done the game didn't show up in the main menu. And if so where do I find my console ID?
 

RocketRobz

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is inputting the dsi console ID when installing tia files with twlit mandatory? I tried installing four swords and set the sd root as the isntallation directory but after it was done the game didn't show up in the main menu. And if so where do I find my console ID?
You don't need the console ID.

--------------------- MERGED ---------------------------

Anyone try Nintendo Zone?
Tried it by setting it as a system app for it to show on DSi Menu. Just white screens. :(

I'll try doing an NZ Launcher soon.
 
Last edited by RocketRobz,
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Mathews R27

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1. Yes.
2. No.

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You need SRLoader to run regular DS ROMs from SD, and SRLoader also works with HiyaCFW.


I have Sudokuhax+SRLoader and already installed...
Will launching SRLoader through HiyaCFW make any difference in the performance?
 

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