Homebrew [Release] Evolution Sav3D Me

Manurocker95

Game Developer & Pokémon Master
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Hello everyone! After almost a year here I wanted to contribute a little bit to this awesome forum and of course to the scene and... here I am.

This is a remake for the 3DS of a game I made with two friends: Evolution Saved Me!

You can check the original game here: https://bumblebug.itch.io/evolution-saved-me

It has Stereoscopic 3D and everything is load from RomFS.

Screenshots:

GwEuCVf.png


cVPYLmj.png


LR1T8V7.png


vxD7zfp.png

How to play:


Get all the bananas that you can without touching the lasers :D

The fire are power ups that allows you to go through lasers when activated.

- Circle Pad / D-Pad for moving the monkey.
- Tap on buttons or press A for go through screens when needed.
- Start to pause the game
- Select to exit


Dunno why on Citra the sound doesn't play at all. On console should work but dspdump is needed.

TO DO:

- Optimize the code a lot

Downloads:

You can check the source code here: https://github.com/Manurocker95/Evolution_Sav3D_Me
And the binaries(.3dsx and .cia) here: https://github.com/Manurocker95/Evolution_Sav3D_Me/releases

Credits:
  • Smealum & Yellows8: Scene3DS and stuff, you know.
  • Xerpi: SF2D, SFTD, Portlibs
  • Cheuble for his sound class and help.
  • Lovercat007 and those who helped me with libs problems.
  • Bumblebug team for the original game
  • Cynosura & JBR373: I learned so much with BallEsca and Metroid II.

If you use any of my work, just give credits. :)
 
Last edited by Manurocker95,

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