Emulation [RELEASE] Cemu - Wii U emulator

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Darkemaste

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Tried already but can you tell how do I make my controller to link to bluetooth easy way? Bluetooth doen'nt show my controller. What button should I press on my controller to link to bluetooth?
The "easy" way?

Buy a Mayflash adapter, essentially plug and play and syncs/pairs just as easily as on the console itself.

https://www.amazon.com/dp/B00E6553PW
 

milkywayer

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Tekken Tag finally going ingame beyond the fight load screen even with recompiler - CEMU 1.5.6 . Thanks @Exzap ;)

ICUGRuM.jpg


5WKNYvY.jpg


9R8WYFq.jpg


Ga5SVFt.jpg
 
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shanzo

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# CEMU detailed changelog for 1.5.6
# Patreon release date: 2016-08-20

general: Fixed a bug where the crashlog and some other files were created in the wrong directory when launching a game from .rpx

CPU: Reduced RAM usage of recompiler

coreinit: Fixed a bug in OSSetPeriodicAlarm()

AX: Added API AXSetVoiceSrcType(), AXDecodeAdpcmData()
AX: Implemented sample rate converter for PCM16 format
AX: Implemented PCM8 format decoder and PCM8 sample rate converter
AX: Other small adjustments to improve overall sound quality

DMAE: Added API DMAEFillMem()

GX2: Added API GX2RDirectCallDisplayList()
GX2: Fixed a crash that could occur when an already running occlusion query was started.
 

evans05

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excellent work, all this, only thing im struggling with is mario maker tryiong to figure out how to start a level you make haha
 

Phil5004

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I can't launch Mario 3D World .. or ANY game anymore...

SM3DW
Crashlog for CEMU 1.5.6
Date: 20-08-2016 11:12:41

-----------------------------------------
Stack trace
-----------------------------------------
Exception 0xc0000005 at 0x1fc7e42aedb
cemu.exe at 0x7ff6017e0000

-----------------------------------------
Game info
-----------------------------------------
Not available

-----------------------------------------
Active PPC instance
-----------------------------------------
IP 0x013f5fe4 LR 0x01484bfc Thread 0x50e24160

-----------------------------------------
PPC threads
-----------------------------------------
50e24160 Ent 016afba0 IP 016b8d14 LR 148d6b01 RUNNING Aff 010 Pri 80 Name NULL
1818a3b8 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 81 Name ƒtƒ@ƒCƒ‹ƒ[ƒhƒXƒŒƒbƒh
185c7100 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 82 Name DecompThread
2f680530 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 84 Name ƒZ[ƒuƒf[ƒ^ƒXƒŒƒbƒh
48babb48 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 81 Name Prepare Thread
2ee11328 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 81 Name ƒlƒbƒgƒ[ƒNXVƒXƒŒƒbƒh
2ee12bc8 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 100 Pri 82 Name ƒlƒbƒgƒ[ƒN‰ð“€ƒXƒŒƒbƒh
2ee1c268 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 82 Name ƒlƒbƒgƒ[ƒNƒ^ƒXƒNƒXƒŒƒbƒh
10a3d138 Ent 016feb08 IP 016fecc8 LR c8ec6f01 SUSPENDED Aff 100 Pri 68 Name nw::snd::SoundThread
2ee40308 Ent 015675e0 IP 00e0a12c LR bcb65a01 SUSPENDED Aff 001 Pri 74 Name NEX Transport Buffer Thread (send)
10a41088 Ent 016feb08 IP 016fecc8 LR c8ec6f01 SUSPENDED Aff 100 Pri 67 Name nw::snd::TaskThread
14baa780 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 010 Pri 82 Name sead::MicConnectThread
35a87390 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 100 Pri 80 Name WorkerMgr/Worker1()
35a8bc18 Ent 01386168 IP 01385a30 LR 305a3801 SUSPENDED Aff 001 Pri 80 Name WorkerMgr/Worker2()
 

pol40

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Wow, what an amazing version!!

Sound is almost perfect, no more scratches.

MK8 in Grand Prix is almost always between 55-60 fps.

Thank you Exzap !!
 

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