Homebrew Quake 3D - Has anyone created this yet?

hisagishi

Well-Known Member
Member
Joined
Feb 22, 2013
Messages
299
Trophies
0
Age
32
XP
306
Country
United States
Tried to play one of the ds multiplayer metroid games with a touchscreen, while not a horrible experience, its still not very good if precision is needed.
 

sausbaus

Well-Known Member
Newcomer
Joined
Feb 9, 2015
Messages
59
Trophies
0
XP
107
Country
United States
You can use m_yaw and m_pitch but is not really ideal in the current implementation as this impacts the nub and cstick as well. A separate touch sensitivity would be better. I have thought about implementing separate x and y sensitivity. That way you could use negative numbers to reverse up/down looking without reversing left/right too.
I'm using an O3DS so the nub/cstick sensitivity isn't really an issue.
 

elhobbs

Well-Known Member
Member
Joined
Jul 28, 2008
Messages
1,044
Trophies
1
XP
3,033
Country
United States
I think this could have been asked, is there armour/health indicator.
I posted an update last night that adds a health/armor/ammo indicator. This is just trying different concepts. So it may change. You can change the opacity with hud_alpha. I also added support for saving/loading key configuration - this happens on exit/startup now.
 
D

Deleted User

Guest
At the moment you have to use the impulse command to change weapons from the console - I know this is not optimal.
wut command

--------------------- MERGED ---------------------------

you could use the zl and zr buttons...
 

elhobbs

Well-Known Member
Member
Joined
Jul 28, 2008
Messages
1,044
Trophies
1
XP
3,033
Country
United States
wut command

--------------------- MERGED ---------------------------

you could use the zl and zr buttons...
impulse number

Where number is 0 through 8. Just standard quake impulse numbers.

--------------------- MERGED ---------------------------
 

Satan2k

Well-Known Member
Newcomer
Joined
Jul 23, 2008
Messages
85
Trophies
0
XP
203
Country
Belgium
we can bind now impulse 10? :-) Before we got "unvalid command" :D

Nice work about the hud, it's a very interesting approach, very innovative. However the vertical bar for ammo is not very clear (easy to read) and takes lot of space.

But again, very nice work :-) Can't wait to see your next updates. Thanks (again) for this great port!
 

elhobbs

Well-Known Member
Member
Joined
Jul 28, 2008
Messages
1,044
Trophies
1
XP
3,033
Country
United States
we can bind now impulse 10? :-) Before we got "unvalid command" :D

Nice work about the hud, it's a very interesting approach, very innovative. However the vertical bar for ammo is not very clear (easy to read) and takes lot of space.

But again, very nice work :-) Can't wait to see your next updates. Thanks (again) for this great port!
No you can't bind impulse to a button at this point.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • BigOnYa @ BigOnYa:
    I'm doing fine, and you?
    +1
  • S @ salazarcosplay:
    Im gonna see if I can find a ps4 to buy
  • S @ salazarcosplay:
    now that firm ware 11 supposedly is exploitable
  • S @ salazarcosplay:
    did you see the fallout series
  • BigOnYa @ BigOnYa:
    Yea is pretty good
  • BakerMan @ BakerMan:
    an elder scrolls movie or show would be cool, but which elder scrolls game would it be based on?
  • BakerMan @ BakerMan:
    oh who am i kidding it'd be skyrim
    +1
  • BakerMan @ BakerMan:
    but,since they're only a few years apart, a morrowind + oblivion series would also be cool
  • K3Nv2 @ K3Nv2:
    Taco Saturday
  • AncientBoi @ AncientBoi:
    Uhh, It's 🌯 Saturday dude. :) js
  • BigOnYa @ BigOnYa:
    Nope that for tomorrow, cinco de mayo, today is bbq chicken on the grill.
  • K3Nv2 @ K3Nv2:
    Juan's new years I forgot
    +2
  • AncientBoi @ AncientBoi:
    :hrth::toot::grog::grog::grog::bow: HAPPY BIRTHDAY to me :bow::grog::grog::toot::hrth:
  • K3Nv2 @ K3Nv2:
    One day away from Juan's birthday
  • K3Nv2 @ K3Nv2:
    Only if you send him feet
    +1
  • BigOnYa @ BigOnYa:
    Happy birthday!
    +1
  • AncientBoi @ AncientBoi:
    Thank You :D
  • realtimesave @ realtimesave:
    heh I got a guy who created an account just yesterday asking me where to find mig switch roms
  • realtimesave @ realtimesave:
    too much FBI watching this website to answer that kind of question lol
  • K3Nv2 @ K3Nv2:
    Has the mig switch found loopholes without requiring game keys?
  • Xdqwerty @ Xdqwerty:
    @AncientBoi, happy birthday
    Xdqwerty @ Xdqwerty: @AncientBoi, happy birthday