[REQUEST] Can someone port Quake DS to the 3DS?

Discussion in '3DS - Homebrew Development and Emulators' started by teampleb, Aug 28, 2015.

  1. teampleb
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    teampleb BAH! DED! X_X

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    It would be much appreciated.
     


  2. marc00077

    marc00077 GBAtemp Regular

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  3. teampleb
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    teampleb BAH! DED! X_X

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    Last edited by teampleb, Aug 28, 2015
  4. elhobbs

    elhobbs GBAtemp Advanced Fan

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  5. ironmaster49

    ironmaster49 GBAtemp Advanced Fan

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    Does this work properly? Can someone compile this?
     
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  6. elhobbs

    elhobbs GBAtemp Advanced Fan

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    yes, it works properly. it is not fully featured though - there is no menu so you need to use the console for everything. I added the 3dsx file to git as well as a short setup description.
     
  7. ironmaster49

    ironmaster49 GBAtemp Advanced Fan

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    oh k can i type in console or load a script? how can i get cia version

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    include a cia version? Thanks
     
  8. Sir_Voe

    Sir_Voe GBAtemp Fan

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    Very impressive! Runs smooth as silk on O3DS, and looks great with stereoscopic depth.
     
  9. ironmaster49

    ironmaster49 GBAtemp Advanced Fan

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    nice very smooth but how do i save? and is there a cia version?

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    sorry i found it

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    doesent work the saving and is there cia

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    and is there way to view health and armor
     
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  10. Jwiz33

    Jwiz33

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    in the illuminati headquar—I have said too much!
    You just quadruple posted.
     
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  11. ironmaster49

    ironmaster49 GBAtemp Advanced Fan

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    sorry but auto merging fixes that right? and how i get a cia version and health and ammo to appear
     
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  12. elhobbs

    elhobbs GBAtemp Advanced Fan

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    I did not build a cia version. Get the source and "make cia" will build the cia and 3ds versions. I did say it is not feature complete - the hud is one of the features that is missing. You can save from the console.
    save filename
    load filename
    Careful with the file names it will overwrite anything.
     
  13. ironmaster49

    ironmaster49 GBAtemp Advanced Fan

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    Thank you very much. Is there a way to put a HUD though? Lets work on that because every version of quake i have (even the version on my ti nspire calculator) has a hud
     
  14. elhobbs

    elhobbs GBAtemp Advanced Fan

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    Feel free to create a pull request
     
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  15. SoulMeaning

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    I say port Xonotic to the nN3DS mode. :nds:


    We need (3ds smileys)
     
  16. ironmaster49

    ironmaster49 GBAtemp Advanced Fan

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    there is no n3ds mode it works the same in 3ds mode but ninjhax 2.0 is faster because it utilizes all of the resources the n3ds has (same goes for o3ds)
     
  17. SoulMeaning

    SoulMeaning Member

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    Xonotic wouldnt be a bad Idea.
     
  18. Satan2k

    Satan2k Advanced Member

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  19. sarkwalvein

    sarkwalvein Professional asshole at GBATemp

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    But isn't the 3dsx already there just on the root of the github repo?
     
  20. Satan2k

    Satan2k Advanced Member

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    Sorry, looks like I'm blind.

    Thanks.

    EDIT :

    Works great! But the same as prboom3DS, the 3D effect is just a translation of the same scene -> it misses a little rotation to achieve best results :-)

    It's a very good start; very good port!
     
    Last edited by Satan2k, Aug 31, 2015