Hacking Post your WiiU cheat codes here!

Famicon

Well-Known Member
Member
Joined
Sep 24, 2013
Messages
359
Trophies
0
Age
31
XP
349
Country
United States
I'm trying all the codes under Mario Kart 8 NTSC-U 4.1 with JGeckoU but none of them seem to be working. D:
 

Famicon

Well-Known Member
Member
Joined
Sep 24, 2013
Messages
359
Trophies
0
Age
31
XP
349
Country
United States
Speed Code Player 1 [Bylly@WiiPlaza, Mr. Mysterio & CosmoCortney]
[4443BB4C] + 52E4 XXXXXXXX

How do I translate this code for use in JGeckoU? I got the max coins code to work but I'm not clear on how to use this one, or how fast certain values for XXXXXXXX will make my speed.
 

CosmoCortney

i snack raw pasta and chew lollipops
OP
Member
Joined
Apr 18, 2013
Messages
1,768
Trophies
2
Location
on the cool side of the pillow
Website
follow-the-white-rabbit.wtf
XP
3,017
Country
Germany
Speed Code Player 1 [Bylly@WiiPlaza, Mr. Mysterio & CosmoCortney]
[4443BB4C] + 52E4 XXXXXXXX

How do I translate this code for use in JGeckoU? I got the max coins code to work but I'm not clear on how to use this one, or how fast certain values for XXXXXXXX will make my speed.

"Pointered" RAM Write:
001S0000 LLLLLLLL
RANGE_ST RANGE_EN
QQQQQQQQ VVVVVVVV


RANGE_ST: Minimum memory range. 10000000 should be fine, but make it about 1000000 smaller than a possible pointer.
RANGE_EN: Maximum memory range. 50000000 should be fine, but make it about 1000000 bigger than a possible pointer (or whatever you feel like). There 2 values are important to prevent inevitable freezes that'd occur during loading times.
QQQQQQQQ = Offset. If negative, convert to unsigned hex (-238 = FFFFFDC8)

Example Wind Waker HD, Link's body is stretched
001S0000 1097648C
48000000 49000000
00006A30 42800000
 
  • Like
Reactions: eco95

Famicon

Well-Known Member
Member
Joined
Sep 24, 2013
Messages
359
Trophies
0
Age
31
XP
349
Country
United States
Ok so 52E4 should be 000052E4 as LLLLLLLL, but which one's the one in brackets? And VVVVVVVV is the value, right?
 

0nethe

Well-Known Member
Member
Joined
Jul 30, 2013
Messages
180
Trophies
0
Age
38
XP
449
Country
Mali
Ok so 52E4 should be 000052E4 as LLLLLLLL, but which one's the one in brackets? And VVVVVVVV is the value, right?
For my understanding, this should work fine:
2 for 32bit of value vvvvvvvv
00120000 4443BB4C
10000000 50000000
000052E4 vvvvvvvv
and yes, vvvvvvvv =value you want
 

RemixDeluxe

Well-Known Member
Member
Joined
Nov 23, 2010
Messages
4,583
Trophies
0
XP
2,525
Country
United States
I found the money code for Pokemon Rumble U

2731E4B4 - Money collected

332E41CC - Player 1 Money

332E423C - Player 2 Money

332E431C - Player 3 Money

332E446C - Player 4 Money

P.S. If anyone here has experience using Saviine please PM me, I could really use some advice.
 
Last edited by RemixDeluxe,

xNintendo

Well-Known Member
Newcomer
Joined
Aug 18, 2015
Messages
95
Trophies
0
Location
ynamreg
XP
112
Country
Gambia, The
Mario Kart v4.1 Pal
Instant orange drift Moo Moo Meadows[xNintendo] (only tested in versus)
00020000 469957F4
00000002 00000000

Instant orange drift Mario Circuit[xNintendo] (only tested in versus)
00020000 469957F7
00000002 00000000

Start the Track and then send the code or your wii u will freeze. Disable the cheat after the race is finished

Simple codes. but I still cant convert them to a pointer code/pointer-in-pointer code can someone help me?
 
Last edited by xNintendo,

BullyWiiPlaza

Nintendo Hacking <3
Member
Joined
Aug 2, 2014
Messages
1,932
Trophies
0
XP
2,477
Country
Germany
Start the Track and then send the code or your wii u will freeze. Disable the cheat after the race is finished

Simple codes. but I still cant convert them to a pointer code/pointer-in-pointer code can someone help me?
 

Attachments

  • Pointer Search.png
    Pointer Search.png
    5.1 KB · Views: 269

xNintendo

Well-Known Member
Newcomer
Joined
Aug 18, 2015
Messages
95
Trophies
0
Location
ynamreg
XP
112
Country
Gambia, The
Yes, it's better but you still have to do everything right to make it work
Kpbzh.png
I added this 3 dump(in spoiler) files I allowed negativ offsets and pointer in pointers but the programm cant find an pointer even when I set Maximum pointer Offset to: 50000000

Edit: one question do I have to poke the value and than make and dump file ?
 
Last edited by xNintendo,

BullyWiiPlaza

Nintendo Hacking <3
Member
Joined
Aug 2, 2014
Messages
1,932
Trophies
0
XP
2,477
Country
Germany
Kpbzh.png
I added this 3 dump(in spoiler) files I allowed negativ offsets and pointer in pointers but the programm cant find an pointer even when I set Maximum pointer Offset to: 50000000
Do the memory dumps start at 10000000 and it looks like the addresses are not all 32 bit...
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    BakerMan @ BakerMan: oof