Speed Code Player 1 [Bylly@WiiPlaza, Mr. Mysterio & CosmoCortney]
[4443BB4C] + 52E4 XXXXXXXX
How do I translate this code for use in JGeckoU? I got the max coins code to work but I'm not clear on how to use this one, or how fast certain values for XXXXXXXX will make my speed.
"Pointered" RAM Write:
001S0000 LLLLLLLL
RANGE_ST RANGE_EN
QQQQQQQQ VVVVVVVV
RANGE_ST: Minimum memory range. 10000000 should be fine, but make it about 1000000 smaller than a possible pointer.
RANGE_EN: Maximum memory range. 50000000 should be fine, but make it about 1000000 bigger than a possible pointer (or whatever you feel like). There 2 values are important to prevent inevitable freezes that'd occur during loading times.
QQQQQQQQ = Offset. If negative, convert to unsigned hex (-238 = FFFFFDC8)
Example Wind Waker HD, Link's body is stretched
001S0000 1097648C
48000000 49000000
00006A30 42800000
For my understanding, this should work fine:Ok so 52E4 should be 000052E4 as LLLLLLLL, but which one's the one in brackets? And VVVVVVVV is the value, right?
Yes that works fine!For my understanding, this should work fine:
2 for 32bit of value vvvvvvvv
00120000 4443BB4C
10000000 50000000
000052E4 vvvvvvvv
and yes, vvvvvvvv =value you want
Start the Track and then send the code or your wii u will freeze. Disable the cheat after the race is finished
Simple codes. but I still cant convert them to a pointer code/pointer-in-pointer code can someone help me?
impossibleAnybody have the ID for the Rainmaker in Splatoon?
Yes, it's better but you still have to do everything right to make it work@BullyWiiPlaza is this tool better than the Pointer search 2.0? Because I used the Pointer search 2.0 and he finds nothing
Yes, it's better but you still have to do everything right to make it work
Do the memory dumps start at 10000000 and it looks like the addresses are not all 32 bit...I added this 3 dump(in spoiler) files I allowed negativ offsets and pointer in pointers but the programm cant find an pointer even when I set Maximum pointer Offset to: 50000000
It has no ID, it's a special internally. You can assign it to weapons by editing /Pack/Static/Mush/WeaponSet.byaml, haven't found a gecko code for weapons yet.Anybody have the ID for the Rainmaker in Splatoon?
I don't think it's possibleIt has no ID, it's a special internally. You can assign it to weapons by editing /Pack/Static/Mush/WeaponSet.byaml, haven't found a gecko code for weapons yet.