Ive been wanting to ask this for awhile but with TCP Gecko can you also freeze values and make your own codes from addresses?With a cheat code you can freeze the value
Or is that Jgecko only?
Ive been wanting to ask this for awhile but with TCP Gecko can you also freeze values and make your own codes from addresses?With a cheat code you can freeze the value
JGecko U onlyIve been wanting to ask this for awhile but with TCP Gecko can you also freeze values and make your own codes from addresses?
Or is that Jgecko only?
There is nothing to learn really, it's self-explanatory for the most partThat's a shame, I guess I'll have to learn a whole new application for that then.
Java 8 and when does the error happen?@BullyWiiPlaza Do I need a special java version for it because I cant get it to run correctly. I tried it with java 32bit java 64bit Itried to run jgecko u in the whole zip and I tried to run only JGecko U.jar but nothing works. I´m also tried it on windows 7 and windows 10 but I get everytime the same error
when I click connect but I get an error also when I start it and when I press "Update Game titles"Java 8 and when does the error happen?
Okay, I made an attempt to fix the XML errors. Try download it again.when I click connect but I get an error also when I start it and when I press "Update Game titles"
Looks like it's working now. Thanks for the quick fix. I'm not sure if it matters anymore but on the previous version if you kept clicking on update game titles the XML would constantly increase in size by about 600kb. It seemed to do so infinitely, but I stopped testing it once it hit 3mb in size. This version has solved it. Thanks again.Okay, I made an attempt to fix the XML errors. Try download it again.
this time I didnt get an error at the start but when I connect I get the same error and when I close the application and try to open it again than there comes again an errorOkay, I made an attempt to fix the XML errors. Try download it again.
Please post logs againthis time I didnt get an error at the start but when I connect I get the same error and when I close the application and try to open it again than there comes again an error
herePlease post logs again
I'm sorry this didn't seem to work for me either. I began by loading wj44.ml/k31/ then, when it returned to the menu, loaded loadiine.ovh and selected Loadiine GX. It loaded loadiine successfully and I was able to start my game (ensuring the TCPGecko option was turned on). When the game was fully loaded, I pressed the home button, relaunched the browser and used the wj44.ml/k31/ once more. It loaded successfully, bringing me back to the browser. I then clicked "resume" bringing me back to the game. Finally, I attempted to connect to JGecko U however when I enter the game name and game ID I get the same error as I posted above. Strange... Is there perhaps another kernel I need to run? Kernel 10 or TCPGecko?Yes.
I have the same error too but before running JGeckoU, I just unckeck "Inject the handler" or something like that then I click connect, it ask me game name. I just left it empty and click on OK and then I can do whatever I want.I'm sorry this didn't seem to work for me either. I began by loading wj44.ml/k31/ then, when it returned to the menu, loaded loadiine.ovh and selected Loadiine GX. It loaded loadiine successfully and I was able to start my game (ensuring the TCPGecko option was turned on). When the game was fully loaded, I pressed the home button, relaunched the browser and used the wj44.ml/k31/ once more. It loaded successfully, bringing me back to the browser. I then clicked "resume" bringing me back to the game. Finally, I attempted to connect to JGecko U however when I enter the game name and game ID I get the same error as I posted above. Strange... Is there perhaps another kernel I need to run? Kernel 10 or TCPGecko?
Thank you, I'll give that a try tonight. But..does the enter codes section still work with the cheat handler turned off? I thought that was necessaryI have the same error too but before running JGeckoU, I just unckeck "Inject the handler" or something like that then I click connect, it ask me game name. I just left it empty and click on OK and then I can do whatever I want.
Edit:
I run first Kexploit with loadiine
then I run loadiine
then I run my game
and then I connect either JGeckoU or TcpGecko