A few days ago i asked about how to rip both the rom and the save of the Pokémon Virtual Console games to use them with Project 64 on Pokémon Stadium 2. You guys helped me, and i managed to make them work without too much hassle
Now, after saving any minor change and reinject them to the VC games, both saves get corrupted. It's not the same issue as using them on a GBC/GBA emulator, since both keep weighting 33 kb, so i'm at loss
Now, after saving any minor change and reinject them to the VC games, both saves get corrupted. It's not the same issue as using them on a GBC/GBA emulator, since both keep weighting 33 kb, so i'm at loss