Hacking Plailect's 3ds.guide in 5 minutes without a computer

TheFIrstAv3nger

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Yes. The "make ntrboot" refers to compiling GodMode9. The mega folder contains the files needed for the two scripts to function properly.

Ok so do I gotta compile godmode9 twice? One for each script? The first script with the "make ntrboot" will make a .firm that can be flashed to a flash cart instead of boot9strap and the second one will be the .firm used instead of regular godmode9?
 
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OrGoN3

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UPDATE:


Thanks to d0k3 and his new version of GodMode9, I managed to compile 2 standalone scripts to speed the process up, with the first script flashed to my flashcart instead of boot9strap.
  • The first script:
  • Does security checks and installs boot9strap
  • Copies required files from the installation SD to the 3DS's RAMDRIVE
  • Switches SD cards
  • Copies the required files from the RAMDRIVE to the target SD card
  • Boots Luma3DS

After I install the required CIAs, I reboot the 3DS, which boots into boot.firm (which is the second script) and does the following:
  • Copies hbl's .3dsx file to the right location (boot.3dsx)
  • Copies Luma3DS's .firm file to the right location (boot.firm)
  • Removes installation files
  • Powers the 3DS off (@ 2:02)



In short: I made use of a modified boot9strap that was flashed to the Acekard 2i to load "ntrboot.firm" instead of "boot.firm" to speed things up. I also wrote GM9 scripts to copy the source SD card's contents to the ramdrive in GM9 so that I could copy the required files to the target SD card without having to use a computer. I used FBI as "boot.3dsx" to speed the CIA installation up and then ran a script to copy luma to ctrnand and another one to rename the homebrew launcher to boot.3dsx and delete all the setup files from the target SD card, including the scripts themselves.

You say no computer is needed but you still need to prepare the SD card on a computer first, right? Or am I missing something?
 
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Omegapsy

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Ok so do I gotta compile godmode9 twice? One for each script? The first script with the "make ntrboot" will make a .firm that can be flashed to a flash cart instead of boot9strap and the second one will be the .firm used instead of regular godmode9?

Pretty much, yeah. For what it is worth, I did "self-contained" compiles of GM9 for each script. Meaning, I started from a fresh source pull for each compile.

You say no computer is needed but you still need to prepare the SD card on a computer first, right? Or am I missing something?

This is assuming you have already set everything up. Once it is properly configured no computer is required.
 

TheFIrstAv3nger

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Hey, so I've been trying to modify your scripts for my personal use and had a few questions about them.
1. Will this run on a o3ds since that doesnt use the secret sector, or will it fail? I need the secret sector bin in the boot9strap folder for n3ds?
2. I have your ready2hack folder. I didn't see luma.firm for # Luma3DS cp 0:/luma.firm 9:/luma.firm (Do i just download latest and rename it to that?)
3. cp 0:/boot.firm 9:/luma/payloads/GodMode9.firm (the boot.firm file seems to be luma3ds, so shouldnt this not be done?)
4. What is the ntrboot.firm in your ready2hack folder? Guessing you don't need that now since godmode9 can be flashed to ntrboot?
 
Last edited by TheFIrstAv3nger,

Quantumcat

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Hey, so I've been trying to modify your scripts for my personal use and had a few questions about them.
1. Will this run on a o3ds since that doesnt use the secret sector, or will it fail? I need the secret sector bin in the boot9strap folder for n3ds?
2. I have your ready2hack folder. I didn't see luma.firm for # Luma3DS cp 0:/luma.firm 9:/luma.firm (Do i just download latest and rename it to that?)
3. cp 0:/boot.firm 9:/luma/payloads/GodMode9.firm (the boot.firm file seems to be luma3ds, so shouldnt this not be done?)
4. What is the ntrboot.firm in your ready2hack folder? Guessing you don't need that now since godmode9 can be flashed to ntrboot?
Consider using NTR pack which does a similar thing. It as worked perfectly for me on several O3DS and N3DS (the 1.2 version at least)
 

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