I wont be using it to import code or anything. I'm actually perfectly fine using the code editor on the DS it self, it's just the tileset stuff I can't deal with without a more... proper image editing program. More so one I'm used to.
LoL
You can't have a new homebrew platform without some herpderp. It's tradition.
(QR's in the description)
[media]http://www.youtube.c...h?v=xp9EFkbcPIc[/media]
FLOOR(I/60)
0OR I/60
Ok, abandoning that project. Lets go even simpler! Circles roaming around the screen!
Question, what all can be displayed on the touch screen? Can I display ANY custom sprites?
BOLD=BT
BT=BUTTON(0)
BTIP=BT AND (NOT BOLD)
BTIR=(BT XOR BOLD) AND (NOT BT)
DownloadPetit Computer Function Guide
A Petit Computer Reference document for all functions, commands, operators, etc. in the SmileBasic Language.
Features:
*Each of the 180 functions, commands, and operators are documented with parameter lists, descriptions, and source code examples.
*112 QR codes for the example's source codes. Only one-liners and Run-Mode only examples were omitted.
*One page .html doc with hyperlinks aplenty for convenient navigation.
*Written in plain English. No Googlish or any extremely complicated technical explanations.
I found a manual for download right here, http://www.petitcomputer.com/manual/Does anyone know where I can find a manual to this thing? I don't mean the one in the program, that just tells me what I can do but not how to do it.
Petit Computer Function Guide
A Petit Computer Reference document for all functions, commands, operators, etc. in the SmileBasic Language.
Features:
*Each of the 180 functions, commands, and operators are documented with parameter lists, descriptions, and source code examples.
*112 QR codes for the example's source codes. Only one-liners and Run-Mode only examples were omitted.
*One page .html doc with hyperlinks aplenty for convenient navigation.
*Written in plain English. No Googlish or any extremely complicated technical explanations.
CLEAR
POSX=100
POSY=55
DIM ARRAY1(100)
DIM ARRAY2(100,100)
FS=MAINCNTL
FOR I=0 TO 30000
LX=POSX/16
LY=POSY/16
RESULT=ARRAY1(ARRAY2(LX,LY))
NEXT
PRINT MAINCNTL-FS
END
CLEAR
POSX=100
POSY=55
DIM ARRAY1(100)
DIM ARRAY2(100,100)
FS=MAINCNTL
FOR I=0 TO 30000
RESULT=ARRAY1(ARRAY2(POSX/16,POSY/16))
NEXT
PRINT MAINCNTL-FS
END
lol FailSnail. Oh well, no harm in repeating good info.Yep, I mentioned that kind of idea a couple pages back.