'No Man's Sky Next' Update Gets Release Date And More Information On Multiplayer

no mans sky next.JPG

Announced a few months ago, No Man Sky, the procedurally-generated space exploration game, was set to get its "biggest update so far" dubbed NEXT this summer. Hello Games issued an update today and revealed that No Man’s Sky NEXT will launch as a free update for PlayStation, PC, as well as launching on Xbox for the first time on July 24. The developers also released a new trailer for the update:



The NEXT update will include the followings:

Multiplayer
  • Team up a small team of friends and explore the universe together, or be joined by random travelers.
  • You can help friends to stay alive, or prey on others to survive.
  • Tiny shelters or complex colonies that you build as a team are shared for all players.
  • Fight as a pirate or a wingman in epic space battles with friends and enemies.
  • Race exocraft across weird alien terrains, creating race tracks and trails to share online.
  • Character customisation allows you to personalise your appearance.
Visual Overhaul
  • The game is fully playable in third or first person, both on-foot and in ship.
  • Planetary rings and improved space visuals make space more beautiful than ever.
  • Dramatically improved planetary terrain generation, ground textures, water and clouds bring the environment to life.
  • Significantly more detail added to ships, NPCs and buildings.
Unlimited Base Building
  • Bases can now be built anywhere on any planet.
  • Dramatically increased base building complexity and size limits.
  • Hundreds of new base parts.
  • Own multiple bases.
Command Freighters
  • Assemble and upgrade a fleet of frigates and command them from the bridge of your freighter.
  • Send your fleet out to into the universe, or deploy them to help you as you explore a specific system.
  • Improved freighter base building allows a truly custom capital ship.
  • Invite your friends aboard and take on challenging multiplayer missions from the Galactic Commision Station on your bridge.
"This is an incredibly important update for us, but it’s also just another step in a longer journey, and we’ll continue to support No Man’s Sky in this way for the foreseeable future," said Hello Games founder Sean Murray in a new blog entry.

:arrow: SOURCE
 
Joined
Oct 17, 2015
Messages
1,726
Trophies
1
Location
Seattle, WA
Website
harshamohite.com
XP
3,135
Country
United States
Too little too late.
To be fair, they've added quite a lot so I'd be remiss in calling it "too little," but it's definitely far too late. Still, I think if they make enough waves, they could bring back some players or attract new ones, as the game will likely feel "complete" now. Also, the reality is that people forget a company's misdeeds with time, and with this substantial update and the amount of time it's been since launch, I think more and more people will start to forget/forgive Hello Games for their outright lies at launch.

But hey, if it's one thing, I doubt you'll ever see Shaun Murray act in any PR capacity ever again lol
 
  • Like
Reactions: zeveroth and Seriel
D

Deleted User

Guest
So it's finally at what 1.0 should have Been.

Sean Murrays Lie is more accurate of a name.
 
  • Like
Reactions: x65943

Vieela

GBATemp's official thinker™
Member
Joined
Jan 18, 2017
Messages
562
Trophies
0
XP
936
Country
Brazil
To be fairly honest, i don't really think this can fix any of the disappointments that people had in the past. Most won't really bother trying the update because the interest in the game has pretty much died overall :/
 

samcambolt270

Well-Known Member
Member
Joined
Dec 24, 2014
Messages
1,165
Trophies
0
XP
2,850
Country
United States
This game is in serious need of some fixes, hopefully this update addresses them. first, they need to make mining less garbage or at least allow better optimization of automated mining. Mining now is complete garbage, with you having to slowly sweep your laser across the ore, while bright blinding flashes happen every second. It's trash. A good way to do this is to make veins smaller but give the same ore. That way I don't have to spend twenty minutes methodically panning my laser to get all the ore. Also, making it so that the laser doesnt just break the ore you're pointing at, but instead sort of drained the vein away would also fix this issue. Next, fast travel needs a better menu. Scrolling through a list is stupid, especially since old systems just disappear off the list if you go to too many systems. If we had a waypoint system, that would help severely. Only having the system your base (or after this update, bases) is on is just not enough. Next, getting new ships and having to refix them from scratch is very stupid. Why can't I just take the warp drive or gun or whatever from my old ship and put it on the new one? Instead, I have to gather all the ore and material to manually fix and upgrade every single part individually. Also, why does it cost so fucking much to get a new ship regardless of whether you buy it or find it. If I want to buy one, it cost absurd amounts, but if I find one, I have to spend essentially the same amount of money to fix the inventory. Why the fuck does it even cost money to fix the inventory? It's not like I'm paying someone to fix it, I'm just chucking money at it and it just fixes itself magically. Let us fix that with ores and other parts instead.
 

8BitWonder

Small Homebrew Dev
Member
Joined
Jan 23, 2016
Messages
2,489
Trophies
1
Location
47 4F 54 20 45 45 4D
XP
5,371
Country
United States
Of all the trailer updates in the past this one has me the most excited, I can't wait to find some ringed planets! :lol:
Hopefully normal gas giants have also made it into the game.

It's also pretty cool that third-person is being added, I didn't think they would do that.
Though I think that will be a very nice feature in co-op/multiplayer.
 

MarkDarkness

Nocturnal
Member
Joined
Dec 17, 2009
Messages
1,407
Trophies
2
XP
3,222
Country
Poland
I remember a time when a game waa released and that was all you got unless an expansion pack was made. Now any game can become anything at any moment, which is both awesome and a terrible thing. While it means one can polish the game to perfection, it also means one can release unfinished half-games like this and reanimate them forever.
 
  • Like
Reactions: x65943

osaka35

Instructional Designer
Global Moderator
Joined
Nov 20, 2009
Messages
3,757
Trophies
2
Location
Silent Hill
XP
5,996
Country
United States
I'm personally surprised they continued to support this game. or even kept the company. Or kept using their real names.

Nah, but I played it when it first came out, which means I haven't played it since. I'll try it again when this update hits. I do like my exploration and resource management games, so there's hope.
 
Last edited by osaka35,
  • Like
Reactions: CathyRina

Seriel

Doing her best
Member
Joined
Aug 18, 2015
Messages
3,298
Trophies
3
Age
24
Location
UK
XP
6,016
Country
United Kingdom
Why? Imagine if they made a sequel instead of an update.
Then people would probably actually buy into it, except those already lost on the series from the starting travesty. Updates don't attract as many people as a brand new game does, if it was all there from the start then it'd be different. That's what I mean about "too late" anyway, not so sure about whether my "too little" statement holds true
 

kumikochan

Well-Known Member
Member
Joined
Feb 4, 2015
Messages
3,753
Trophies
0
Age
36
Location
Tongeren
XP
3,311
Country
Belgium
You have to give credit where credit is due. Atleast they are doing something about the game after that whole shitstorm while most of them would have abandoned ship ages ago. Other developers would even dare you to ask more money to fix the mistakes they made.
 
Last edited by kumikochan,
  • Like
Reactions: CathyRina

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    K3Nv2 @ K3Nv2: https://youtube.com/shorts/ykuU8hnotr0?si=HzEN_fL2UyOn35HQ +1