Whether or not objects disappering outside of the 4:3 frame is tolerable or not obviously depends on the person, though I understand why such things would be seen as a big issue. I would not be opposed to marking such games as 'orange', though doing it on a per-game basis would be best, in my opinion.
Marking games that stretch as 'widescreen compatible' just seems bizarre because they are, by definition, not widescreen compatible. Any calls by Nintendont to force widescreen are evidently being ignored. These certainly shouldn't be marked as 'green', and could arguably be listed as 'red'.
Scan down the list as it currently is and probably half of the 'widescreen compatible' games probably just stretch the image and have nothing mentioned in the comments to mention this. I think in most cases people just assume it is working fine and don't think to compare with 4:3 before adding to the list.
In other words, most of the compatibility list entries are simply wrong.
Marking games that stretch as 'widescreen compatible' just seems bizarre because they are, by definition, not widescreen compatible. Any calls by Nintendont to force widescreen are evidently being ignored. These certainly shouldn't be marked as 'green', and could arguably be listed as 'red'.
Scan down the list as it currently is and probably half of the 'widescreen compatible' games probably just stretch the image and have nothing mentioned in the comments to mention this. I think in most cases people just assume it is working fine and don't think to compare with 4:3 before adding to the list.
In other words, most of the compatibility list entries are simply wrong.