Hello!
If anyone out there already dealt with this specific file format, I'd gladly like help. There are a few licensed (or downright shovelware) DS games which had their OST composed by Allister Brimble. Two examples I have handy are the games "Tootuff: Mission Nadia" and "Astérix & Obélix XXL 2". I've attached a screenshot of MKDS Course Modifier which I've used to see the inside of the ROM for these respective games.
While the "record within the emulator technique" could certainly work for Astérix & Obélix XXL 2 since there is an option to mute the sound effects in it, it's not the same for Tootuff: Mission Nadia since there is no options menu in that game, so SFX can't be muted. And besides, nothing beats ripping the soundtrack straight from the game files, eh? So far, I've only been able to extract the samples using the SDAT file.
So, if anyone ever delt with the .ls music format, any help would be greatly appreciated!
Thanks in advance !
- Lolodachi
If anyone out there already dealt with this specific file format, I'd gladly like help. There are a few licensed (or downright shovelware) DS games which had their OST composed by Allister Brimble. Two examples I have handy are the games "Tootuff: Mission Nadia" and "Astérix & Obélix XXL 2". I've attached a screenshot of MKDS Course Modifier which I've used to see the inside of the ROM for these respective games.
While the "record within the emulator technique" could certainly work for Astérix & Obélix XXL 2 since there is an option to mute the sound effects in it, it's not the same for Tootuff: Mission Nadia since there is no options menu in that game, so SFX can't be muted. And besides, nothing beats ripping the soundtrack straight from the game files, eh? So far, I've only been able to extract the samples using the SDAT file.
So, if anyone ever delt with the .ls music format, any help would be greatly appreciated!
Thanks in advance !
- Lolodachi