why do you use the browser exploit to patch your console if you already have CFW ?
the homebrew launcher is not installed, it's just copied to SD card and launched when asked.
Boot your console, when you see the CBHC boot info, press the Home button to access the boot menu, select boot HBL to load sd:/wiiu/apps/homebrew_launcher/homebrew_launcher.elf
no need for browserhax, which will fail because your console is already cfw patched by CBHC.
I wanted to try this new exploit, because HBL all of a sudden stopped working correctly.
I pressed the Home button to get to the boot menu, chose Homebrew Loader, and the result is a black screen with a -4 on the top left.
Yes. I went from a 32gb SD to 64GB SD, but both are formatted the same, and I copied everything over fro. The 32GB to the 64GB (the 64gb is not only larger, but much faster).
The 32GB is now blank and being used in a digital camera
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In order to make it even better, the payload.elf file could open Mocha directly instead of Homebrew Launcher.
That would put Mocha on a level similar to Haxchi.
Is there any chance for somebody to compile a payload.elf file that runs Mocha first instead of Homebrew Launcher? Because I don't have any idea on how to do that. Thanks!
You can inject your games as WiiVC: https://gbatemp.net/threads/release-wiivc-injector-script-gc-wii-homebrew-support.483577/ and use the GamePad for all GameCube games and for some Wii games.. I have my own game cube iso (metroid prime) and wii isos that I'd like to play. but could someone point me in the right direction on what I need to install after this thread to load my games?
That's normal, Homebrew launcher as channel doesn't make any sense for standard haxchi. There is not much Wii U homebrew stuff sadly. You can backup your games with disc2app and install them to the Wii U menu with WUP Installer GX2 though.currently do not see the home brew launcher