Even stuff in userland, you're able to port it right now if you wanted.
Looking forward to digging through the documentation once the exploit is released. Sounds like we should have something workable in short order...
Even stuff in userland, you're able to port it right now if you wanted.
Is there any standard method of launching an rpl though?
Instead of using a c script for everything? I only know ASM and MATLAB lol. Havent taken C or C++ yet
I got a replacement wii u after botching my first trying to dump the nand while being really careless lol.Looking forward to digging through the documentation once the exploit is released. Sounds like we should have something workable in short order...
Couldnt someone write a c script that could launch an rpl? Of course without kernel access and sm4sh or an IOSU exploit, theres no access to external storage, but as a PoC, couldnt the rpl run from "the cloud" too?Not at the moment, but it should be fairly easy to get elf-reloading implemented (which is what the homebrew launcher'd use)
Couldnt someone write a c script that could launch an rpl? Of course without kernel access and sm4sh or an IOSU exploit, theres no access to external storage, but as a PoC, couldnt the rpl run from "the cloud" too?
So basically write a C script that redirects to another file on the same server (local or public), the file being an RPL?
I know resources would be crippled this way but as a PoC do you think it would work out?
Right, but i thought elfs needed to be converted to rpx for U mode as theres a slightly different header between them? Perhaps im mistaken...Yes, that's what I'm saying. However, it isn't worth using RPX when elf is just as good (and able to be created with existing tools)
Right, but i thought elfs needed to be converted to rpx for U mode as theres a slightly different header between them? Perhaps im mistaken...
No, you're not making the system actually run them, you're copying the code to where it needs to be in memory and then jumping to it, same as a normal C script.