Introducing NINJHAX - A Nintendo 3DS Homebrew Exploit!

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weatMod

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It works fine, but why would you do this? You'd have to add structure to your SD card for the emulators to be read in Homebrew Launcher, you'd have to boot into the game, run the hack through its menu, then launch the emulators.

Or just download the .3ds of the emulators and run them that way from Gateway's menu.

because there is a blarg unofficial build with sound but it is in 3dsx format, so there is one reason
 

MAXLEMPIRA

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there is so many comments to look for my answer.... so, if I buy GateWay, can I use CubicNinja ROM to perform Ninjhax?
and... I think it's a good idea to donate some funds to Smea, after all, he have done what everyone wanted for our 3DS (SWEET HOMBREW, now maybe some day I can watch 3D movies in my 3DS :3) so, anyone know about this? Did Smea have some account in PayPal or something to do donations?
 

chrisrlink

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damn nintendo is pressuring stores not to sell the game due to the exploit? can't believe they're going that far to stop it
 

Öhr

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It sounds like the store knew it could get more out of the game and came up with a BS excuse to get out of selling it.

[...] Nintendo [hat] dazu aufgerufen das Spiel nicht weiter zu vertreiben und das Spiel auch aus dem eigenen Shop entfernt. Das Spiel hat wohl eine große Sicherheitslücke, die Nintendo potentiell großen finanziellen Schaden zufügen kann.

Anhand dessen, dass der Vertrieb und Erwerb des Spiels offiziell nun vom Lizenzträger untersagt ist, ist unser Angebot aber ohnehin nichtig gewesen und damit auch alle aus dem Rechtsgeschäft entstehenden Ansprüche.

quick translation:

[...] Nintendo has called out not to continue selling it and also removed it from their own store. The game has a major security issue that could cause major financial damage to Nintendo.

Based on the fact that the sale and purchase of the game is now officially prohibited by the licensee, our offer is been void and thus all of the legal transaction resulting claims.

last sentence is absolute bullshit, along with the rest being semi-bullshit.
 

orion4874

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Sorry if this has been asked all ready but how do you get blargSnes and 3DNES to show in the menu? It look like you have to compile 3DNES yourself but blargSnes has a .3dsx file and it still doesn't show for some reason. Any help would be greatly appreciated!
 
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MemoryController

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Sorry if this has been asked all ready but how do you get blargSnes and 3DNES to show in the menu? It look like you have to compile 3DNES yourself but blargSnes has a .3dsx file and it still doesn't show for some reason. Any help would be greatly appreciated!
Are you sure you are following the directory structure guidelines? Check if putting it as SNES.3dsx under sdmc:/3ds/ works
 

thenotoriousrod

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Just got my copy in today... But I have yet to install ninjahax until I have access to a computer with an SD card....

Anyway until then, I decided I'd play a couple of levels to pass the time...let's just say I can see why this game was pretty much shovelware...the gyroscope being the main way to control the character kills it. Not to mention silly storyline. I'd have made for a decent cell phone game maybe...

Out of curiosity has anyone beaten it?
 
D

Deleted-355425

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This is going for around £30 on bids and £40-50 buy it now on eBay... Price is coming down pretty fast.
 

assassinz

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Sorry if this has been asked all ready but how do you get blargSnes and 3DNES to show in the menu? It look like you have to compile 3DNES yourself but blargSnes has a .3dsx file and it still doesn't show for some reason. Any help would be greatly appreciated!
For blargSnes, put a folder named snes at the root of your SD card. That's where your SNES games go, unzipped. Then inside the 3ds folder at the root of your SD card you'll need to have a blargSnes folder containing blargSnes.3dsx.

I haven't tried the 3DNES emulator yet.
 

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If anyone wants to try it out, I made compiled the homebrew launcher to be compatible with Gateway. I have no idea if it works, as I don't have one myself. The source is the same as the official one, I just used the instructions on 3dbrew to convert it.

Use at your own risk, but let me know if it works. http://filebin.ca/1i93Bj3BiIQm/gw_menu.zip
 
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ShadowOne333

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If anyone wants to try it out, I made compiled the homebrew launcher to be compatible with Gateway. I have no idea if it works, as I don't have one myself. The source is the same as the official one, I just used the instructions on 3dbrew to convert it.

Use at your own risk, but let me know if it works. http://filebin.ca/1i93Bj3BiIQm/gw_menu.zip
AWESOME!
now if someone with a Gateway card could provide feedback, that would be great. XD
I am about to order one within this week once I get paid, so until then...
 

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AWESOME!
now if someone with a Gateway card could provide feedback, that would be great. XD
I am about to order one within this week once I get paid, so until then...
You should probably download it now then if you plan to use it. If traffic continues it will get lost in the topic pretty quick.
 

ShadowOne333

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You should probably download it now then if you plan to use it. If traffic continues it will get lost in the topic pretty quick.
That I just did.
Thanks!

So in theory, with this HBL fork we should be able to run .3DSX files with Gateway?
 

JoostinOnline

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That I just did.
Thanks!

So in theory, with this HBL fork we should be able to run .3DSX files with Gateway?
Yes. It's not a fork though, which is why I'm not required to include the source. The source is identical, I just compiled the official source and followed these instructions.
 

Joe88

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If anyone wants to try it out, I made compiled the homebrew launcher to be compatible with Gateway. I have no idea if it works, as I don't have one myself. The source is the same as the official one, I just used the instructions on 3dbrew to convert it.

Use at your own risk, but let me know if it works. http://filebin.ca/1i93Bj3BiIQm/gw_menu.zip
doesnt work, crashes when you try to launch any homebrew, cia version has same results
http://gbatemp.net/threads/ninjhax-as-cia-possible.374566/page-2#post-5172912
 

ShadowOne333

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Yes. It's not a fork though, which is why I'm not required to include the source. The source is identical, I just compiled the official source and followed these instructions.
Oh oh got it.
So in short words it is a port... Am I right?
Thank you so much for taking the time for doing so, if the feedback shows that 3DSX files are now able to run in Gateway, I will explode in joy! :D
 
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