Inserting Star Fox 64 3D Audio Mod on a CIA file, game crashes.

Maeson

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Hi. Some years ago, a modification for SF643D that replaces the voice acting of th remake with that of the original N64 version was made, as a LayeredFS thing. The problem, is that LayeredFS is pretty slow, specially with what it seems to be audio files, and it causes constant stuttering.

So, I thought about just simply putting the files on the CIA itself. I had a number of problems with tools that are deprecated or simply abandoned, but I found that with NSUI I could extract a CIA, replace the files, and rebuild, which it did without apparent issues.

But then, after installing the resulted CIA on my 3DS, the game crashes on the Nintendo 3DS logo. Is there another step I need to take?

Luma created a crash dump file, but it's formatted "dmp" and I don't see what I can do with it.
 

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