ROM Hack Insert in a .sav an Action Replay Codes

Fali

Well-Known Member
OP
Newcomer
Joined
Sep 27, 2018
Messages
45
Trophies
0
Age
42
Location
Melilla
XP
506
Country
Spain
Hi:

I try to transfer a .sav from No$GBA DS emulator to my real DS, so, of course, this .sav in emulator has a lot of Action Replay codes activated but, when I tranfer this .sav this codes doesn't work.

Is there exists a method to insert this codes into the .sav and use it on a DS or another emulator?

Thanks
 

FAST6191

Techromancer
Editorial Team
Joined
Nov 21, 2005
Messages
36,798
Trophies
3
XP
28,377
Country
United Kingdom
Action replay codes work on RAM.

In game saves take select pieces of data from RAM (contents of your inventory are good, location in the world probably less useful if you are going to start the level from scratch when you come back) and store it to restore later.

To that end only those codes which change things the game stores, so presumably inventory, high score tables, character stats and the like, will be reflected in this save game. Things like infinite health, ammo, and moon jump will tend not to be stored in the save unless they are unlocks the game has or very odd conditions.

When you say the save does not work do you mean it does not load at all (in which case you probably want the export options rather than copying the save file, for no$gba you might also have to turn off compression) or do you mean just the cheats?

Two approaches at this point, maybe three depending upon how some things work.

1) You make some kind of save exploit to in turn fire some codes into RAM (or edit the binary in RAM if that is easier). I have not seen this done for the DS before, nor in general actually -- mostly just a means to load a new exploit. It would however work.

2) You hardpatch a cheat into the ROM with https://gbatemp.net/threads/ds-auto-trainer-maker-dsatm.80540/ or do a manual hack doing much the same thing and run that in your other emulator (I presume this is for something like an android* based emulator that does not have cheat support) or a flash cart. Not going to do much for a real cart running on real hardware, though there are some choices here http://www.chishm.com/NitroHax/index.html

*if it is a bad android emulator without even cheat support then if you can cheat on the android program (or whatever platform it is) then you can find where the DS' internal memory is in the program and instead cheat via that. This is usually how things like emuhaste, artmoney, cheat engine and whatever else make cheats when on the PC but running games in emulators.

3) Alluded to above. The DS keeps the binary (which is to say the code the CPU runs) in memory when it is running so you can edit this. Some cheats will target this or you can remake them to target it (does not really matter if you hold the lives value at 999, change the thing that subtracts a life when you die to instead add one, or disable the thing that checks to see if you have run out of them and tell you game over accordingly). You would still need a hardpatch or a means of loading cheats though. Can however be easier for some aspects.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • SylverReZ @ SylverReZ:
    @mthrnite, Cheetah Girls, the sequel to Action 52's Cheetah Men.
    +2
  • Psionic Roshambo @ Psionic Roshambo:
    Pokemon Black I played that one a lot
  • K3Nv2 @ K3Nv2:
    Honestly never messed with Pokémon on ds much
  • mthrnite @ mthrnite:
    I played pokemon once, was bored, never tried again
  • Psionic Roshambo @ Psionic Roshambo:
    Oh Dragon Quest IX
  • K3Nv2 @ K3Nv2:
    Spent like 5 hours on switch one never touched it again
  • Psionic Roshambo @ Psionic Roshambo:
    Sentinel of the stary skies
  • K3Nv2 @ K3Nv2:
    Ds is 20 years old this year
  • Psionic Roshambo @ Psionic Roshambo:
    So MJ no longer wants to play with it?
  • K3Nv2 @ K3Nv2:
    He put it down when the 3ds came out
  • SylverReZ @ SylverReZ:
    @K3Nv2, RIP Felix does great videos on the PS3 yellow-light-of-death.
  • Jayro @ Jayro:
    Eventhough the New 3DS XL is more powerful, I still feel like the DS Lite was a more polished system. It's a real shame that it never got an XL variant keeping the GBA slot. You'd have to go on AliExpress and buy an ML shell to give a DS phat the unofficial "DS Lite" treatment, and that's the best we'll ever get I'm afraid.
    +1
  • Jayro @ Jayro:
    The phat model had amazingly loud speakers tho.
    +1
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
    Veho @ Veho: +1