'Immortals of Aveum' gets new trailer and gameplay details

aveum.jpg

Developer Ascendant Studios' upcoming game, Immortals of Aveum, is launching next month. Ahead of its release, new gameplay details have been revealed along with a new trailer today:



In Immortals of Aveum™, you play as Jak—an unlikely Magnus whose newfound potential has found him in the midst of the Everwar, human kind’s endless conflict over the control of magic. Now, it’s time for you to learn about everything he can do. Wield your magic with sigils and spells, build your loadout with gear and skill trees, and fight to uncover the secrets of Aveum and save the realms.

Gameplay features of Immortals of Aveum include:

  • Magic: All magic in Aveum can be distilled into three forms: Blue force magic, Red chaos magic, and Green life magic. Each is used in its own ways and functions differently. Though most Magni are only able to control one color of magic, Triarchs are able to harness all three, though they are much rarer because of that. Jak is one such Magnus, allowing him to tap into all three types of magic.
  • Sigils: Sigils allow you to focus and control your magic into powerful attacks. There are unique sigils for each color of magic and three different variations of each sigil within those colors. These variants function differently based on their spell type, rate of fire, damage output, range, and ammo capacity.
  • Strikes: Strike spells are your primary attack and each color of magic has 3 Strike spells to choose from. Combine your Strikes with your Fury and Control spells to create deadly combinations.
  • Furies: Fury Mana is most commonly restored by mana crystals that drop in chests or from enemies during combat, but that’s not your only option. Depending on how you tailor your skill tree progression, you’ll also be able to find other ways to restore this magic resource, such as mana regenerating over time when you’ve run out.
  • Augments: Augments are spells that allow you to do just that. Hover across wide openings, leap across great distances, and restore corrupted parts of the lands as you travel.
  • Control spells: Using Control spells, you’ll be able to slow enemies and objects with Limpets, pull them close with your Lash, and even stun enemies with a precision beam from your Disrupt lens.
  • Dominion spell: As you fight through battles in the Everwar, your ultimate attack, a Dominion spell known as Immolate, will charge up. By combining all three colors of magic, you harness their full power into a beam of pure annihilation. Use it to raze legions of enemies to the ground or to burn through even the strongest of foes.
Find out more about these gameplay features and more in the official blog post lined in the source below. Immortals of Aveum launches on August 22nd on Xbox Series X|S, PlayStation 5, and PC (EA App, Steam, and Epic Games Store).

:arrow: SOURCE
 

Xzi

Time to fly, 621
Member
Joined
Dec 26, 2013
Messages
17,787
Trophies
3
Location
The Lands Between
Website
gbatemp.net
XP
8,692
Country
United States
Writing and story seem bad and for some reason they played it way too safe with the spells. Almost all of 'em act just like guns. Kind of nice to look at, but with only that to carry it, it's a wait for Humble/PS+/Game Pass type of deal.
 

Jaxom

Well-Known Member
Newcomer
Joined
Dec 12, 2009
Messages
82
Trophies
1
Location
France
XP
883
Country
France
Playing as a young George Michael filled with magic?
ioa-usp1-battlemage-wm.png.adapt.1456w.png


Fighting Sauron while controlling George Michael?
rvl-scrn-cine-05-wm.png.adapt.1456w.png


OKAY, I'M IN! :rofl2:
 

subcon959

@!#?@!
Member
Joined
Dec 24, 2008
Messages
5,856
Trophies
4
XP
10,160
Country
United Kingdom
The required specs are pretty high, I wonder how well this is going to run for most people.

For 1440p, it recommends you need a 3080Ti :wacko:
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,731
Trophies
2
Age
34
XP
8,739
Country
Portugal
i will probably buy this for ps5 when its massively discounted on amazon (under 30$) like people said abode they just made the spells be exactly like weapons, blue is basically rifle shot, green is homing shots and red is grenade type of deal.

they could have done much more like an anti gravity spell where evemys would loose footiing and start to levitate around you, or a manetic speel you would attach to an enemy to another enemy or a wall ro something like that, something that a regular weapon couldnt do but yeah its abit of a shame, but seems mindless fun.
 

KingVamp

Haaah-hahahaha!
Member
Joined
Sep 13, 2009
Messages
13,514
Trophies
2
Location
Netherworld
XP
8,014
Country
United States
Well, they do seem to have other moves besides just shooting in the trailer, like pulling people and slowing people down. Also, we don't know how the other spells will be like. They even have magic based weaknesses and magic enchantments, that typical shooters don't have.

That said, once you get "too sci-fi", it is hard to make a distinction between what a item or weapon can or can't do. Still, I appreciate the magic flavoring and the setting is just different enough, not to feel like your typical fantasy setting.

In general, it is nice to see more magic focused games coming out.
 

pedro702

Well-Known Member
Member
Joined
Mar 3, 2014
Messages
12,731
Trophies
2
Age
34
XP
8,739
Country
Portugal
Well, they do seem to have other moves besides just shooting in the trailer, like pulling people and slowing people down. Also, we don't know how the other spells will be like. They even have magic based weaknesses and magic enchantments, that typical shooters don't have.

That said, once you get "too sci-fi", it is hard to make a distinction between what a item or weapon can or can't do. Still, I appreciate the magic flavoring and the setting is just different enough, not to feel like your typical fantasy setting.

In general, it is nice to see more magic focused games coming out.
weakness? lol red aura enemy shoot red magic, blue aura blue magic etc, same thing on any fps see a weak guy standard, heavy duty guy rocket and so on.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
  • Jayro @ Jayro:
    The phat model had amazingly loud speakers tho.
    +1
  • SylverReZ @ SylverReZ:
    @Jayro, I don't see whats so special about the DS ML, its just a DS lite in a phat shell. At least the phat model had louder speakers, whereas the lite has a much better screen.
    +1
  • SylverReZ @ SylverReZ:
    They probably said "Hey, why not we combine the two together and make a 'new' DS to sell".
  • Veho @ Veho:
    It's a DS Lite in a slightly bigger DS Lite shell.
    +1
  • Veho @ Veho:
    It's not a Nintendo / iQue official product, it's a 3rd party custom.
    +1
  • Veho @ Veho:
    Nothing special about it other than it's more comfortable than the Lite
    for people with beefy hands.
    +1
  • Jayro @ Jayro:
    I have yaoi anime hands, very lorge but slender.
  • Jayro @ Jayro:
    I'm Slenderman.
  • Veho @ Veho:
    I have hands.
  • BakerMan @ BakerMan:
    imagine not having hands, cringe
    +1
  • AncientBoi @ AncientBoi:
    ESPECIALLY for things I do to myself :sad:.. :tpi::rofl2: Or others :shy::blush::evil:
    +1
  • The Real Jdbye @ The Real Jdbye:
    @SylverReZ if you could find a v5 DS ML you would have the best of both worlds since the v5 units had the same backlight brightness levels as the DS Lite unlockable with flashme
  • The Real Jdbye @ The Real Jdbye:
    but that's a long shot
  • The Real Jdbye @ The Real Jdbye:
    i think only the red mario kart edition phat was v5
  • BigOnYa @ BigOnYa:
    A woman with no arms and no legs was sitting on a beach. A man comes along and the woman says, "I've never been hugged before." So the man feels bad and hugs her. She says "Well i've also never been kissed before." So he gives her a kiss on the cheek. She says "Well I've also never been fucked before." So the man picks her up, and throws her in the ocean and says "Now you're fucked."
    +1
  • BakerMan @ BakerMan:
    lmao
  • BakerMan @ BakerMan:
    anyways, we need to re-normalize physical media

    if i didn't want my games to be permanent, then i'd rent them
    +1
  • BigOnYa @ BigOnYa:
    Agreed, that why I try to buy all my games on disc, Xbox anyways. Switch games (which I pirate tbh) don't matter much, I stay offline 24/7 anyways.
  • AncientBoi @ AncientBoi:
    I don't pirate them, I Use Them :mellow:. Like I do @BigOnYa 's couch :tpi::evil::rofl2:
    +1
  • cearp @ cearp:
    @BakerMan - you can still "own" digital media, arguably easier and better than physical since you can make copies and backups, as much as you like.

    The issue is DRM
  • cearp @ cearp:
    You can buy drm free games / music / ebooks, and if you keep backups of your data (like documents and family photos etc), then you shouldn't lose the game. but with a disk, your toddler could put it in the toaster and there goes your $60

    :rofl2:
  • cearp @ cearp:
    still, I agree physical media is nice to have. just pointing out the issue is drm
  • rqkaiju2 @ rqkaiju2:
    i like physical media because it actually feels like you own it. thats why i plan on burning music to cds
    rqkaiju2 @ rqkaiju2: i like physical media because it actually feels like you own it. thats why i plan on burning...