[HOW-TO] Setup Custom Firmware w/ SigPatches

Discussion in 'Wii U - Tutorials' started by iAqua, Oct 30, 2016.

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Were you successful in installing redNAND?

  1. Yes, it worked perfectly.

    144 vote(s)
    69.2%
  2. Yes, but with some hiccups.

    25 vote(s)
    12.0%
  3. No, and I bricked.

    27 vote(s)
    13.0%
  4. No, it didn't work, but I didn't brick! :)

    12 vote(s)
    5.8%
Oct 30, 2016
  1. Powerful

    Member Powerful GBAtemp Regular

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    Awesome, where do I get them though?
     


  2. C0mm4nd_

    Member C0mm4nd_ GBATemp Fan

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    Wii U SDK
     
  3. punderino

    Member punderino Punderino

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    Recompiling from the SDK. They can brick you and aren't retail friendly. Gl
     
  4. Powerful

    Member Powerful GBAtemp Regular

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    Alright I'll see what I can do. Everything else went fine so I pretty much only need this now.
     
  5. punderino

    Member punderino Punderino

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    Define "needing" it? I've repacked every SDK app already and have it uploaded. Half of them don't work and cause the system to immediately crash. Other ones attach to the system and fuck up the OS like the first builds of System Config Tool did.
     
  6. Powerful

    Member Powerful GBAtemp Regular

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    to have it really, I basically just do projects and this is the last thing I wanted to get going.

    — Posts automatically merged - Please don't double post! —

    I have system config tool added and I have the sdks downloaded I just want to make sure I know where to put them and install them right.
     
  7. punderino

    Member punderino Punderino

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    Most of them don't run, and most of them don't make any effect on retail system. Trust me. I ran them all before sig patches were public lmao
     
  8. Powerful

    Member Powerful GBAtemp Regular

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    Okay, the reason I was wanting one was for the account manager on system config it says I need one of the files so I wanted to at least do that one but if it doesn't do anything then I'll take your word for it.
     
  9. punderino

    Member punderino Punderino

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    Account Manager only lets you delete it, and it's not for NNIDs, it's for NDIDs, which are dev NNIDs.
     
  10. PlayerOfChoice

    Newcomer PlayerOfChoice Newbie

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    So the cold boot hax thingy, when ever I try to get out of a app it gets stuck on this WII U MENU loading thing
     
  11. Constantinos

    Newcomer Constantinos Newbie

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    When I installed it it said that I cannot move the game. Does it mean I cannot move it on the homescreen or move it to a USB?
     
  12. DocAmes1980

    Member DocAmes1980 GBAtemp Fan

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    If you're talking about CBHC then it's talking about moving to USB. There was a rumor that moving it into a folder on the homescreen would cause a brick but that's bullshit. Moving it on the homescreen only affects where it appears on the homescreen. It doesn't change where it's located on the NAND which is all that matters when the Wii U launches the default title ID.

    coldboothax/CBHC:
    move to USB = Brick
    delete Haxchi title = Brick
    format sysNAND = Brick
     
  13. TLOZmaster

    Member TLOZmaster GBAtemp Regular

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    Okay, I need some help. I've been out of the scene for a while (since before IOSU) and I need some help. I reformatted my SD card and am currently trying to get into the homebrew launcher from loadine.ovh, and I keep getting hit with a elf file empty error. I've tried reinstalling it and reformatting but it doesn't help. When I try to run it on homebrew version 1.3, I get an empty elf file error.
     
    Last edited by TLOZmaster, Dec 28, 2016
  14. DocAmes1980

    Member DocAmes1980 GBAtemp Fan

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    I don't know what that error means. Do have the Homebrew Launcher .elf file on the SD card in the correct folder? Also make sure you are on system version 5.5.1. Otherwise I dunno.


    Here's the .zip you should extract to the root of a FAT32 formatted SD card. Use the default option on loadiine.ovh (Homebrew Launcher 1.4):

    https://github.com/dimok789/homebrew_launcher/releases/download/1.4/homebrew_launcher.v1.4.zip


    If that doesn't get you joy then I would ask your question in the Homebrew Launcher thread:

    https://gbatemp.net/threads/homebrew-launcher-for-wiiu.416905/


    Edit: Might as well throw the HB appstore on there too (extract to the "wiiu" folder on the SD card):

    https://github.com/vgmoose/hbas/releases/download/1.5/appstore15.zip
     
    Last edited by DocAmes1980, Dec 28, 2016
  15. gamecaptor

    Member gamecaptor R.I.P. Densetsu. Legends never die!

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    BOOM! Happy New Years! Welcome to Wii U 3.0 (1.0 Loadliine, 2.0 Brazilian, 3.0 CBHC).

    Question, is it safe to delete the cbhc and haxchi folders from the root of the SD and the cbhc, haxchi and mocha folders from the wiiu/apps folder?
     
  16. x65943

    Member x65943 Hobby Artist

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    Yes, but why would you want to?
     
  17. gamecaptor

    Member gamecaptor R.I.P. Densetsu. Legends never die!

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    Because I'm anal and I like to remove things that are not necessary. Thanks for the reply.
     
    x65943 likes this.
  18. Platinum Lucario

    Member Platinum Lucario GBAtemp Regular

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    I tried to follow all the instructions. I was able to change the icon, the text and the TV splash screen when using Haxchi. But when I tried injecting the rom.zip, it didn't work at all. There was no error, but when I tried to start Brain Training (the one I tried to patch over), it still played as Brain Training, like as if the file had never changed at all when installing Haxchi.

    I just wonder what I'm missing? I've got the config.txt with all the files needed, as well as the title.txt.

    My Wii U firmware is: 5.5.1-E
    Haxchi version is: 2.5u1
    Homebrew Launcher version is: 1.4

    Edit: Don't worry about it, I figured it out. It's because I was using the title, so I had to uninstall it and reinstall it. I had no idea how the exploit worked, now I know it works through "preparing to launch title" upon first use. ^^'
     
    Last edited by Platinum Lucario, Jan 3, 2017
  19. zona

    Newcomer zona Newbie

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    1. Made redNAND, all OK
    2. installed Haxchi and Coldboot probelm with USB
    in system menu USB hdd works OK all games are present
    in redNAND the usb is not recognised, message appears that usb needs to be conencted or disconnected while the console is powered off and redNAND reboots in loop (press A it boots to redndnsand the message, press A ... )


    before haxchi redNAND was OK usb was present

    please help, what should I do, should I ( can I ) reformat SD and start all over again
     
    Last edited by zona, Jan 3, 2017
  20. gatorman420

    Newcomer gatorman420 Member

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    Hello every one , Been reading on this site for awhile now. I have done done other modding to original xbox's using mod chips and softmod's using my PC motherboard hard drive hot swap trick, have modded Wii's using the BatHax and that online code thing that replaced it. I have modded the vwii on my old Wii u that I had to sell awile back, My current wiiu is Vanilla, have been using loadliine -- but thats still vanilla.


    I'm going to try and not ask the same questions every one has asked a million times, I have done my research on this site for the last year and been waiting for a method that seems safe "enough". Now seem like a good time to jump in.

    The one thing I seem to be missing is how do I put loadiine format games on USB if USB is not FAT32 capable yet ? or any games for that matter
     

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