How to Extract SNES Virtual Console Saves from 3DS to PC
HOW TO EXTRACT SNES VIRTUAL CONSOLE SAVES FROM 3DS TO PC
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ABOUT:
I wanted to know if I could take my save from a 3DS SNES VC game to play the game on my PC. I did some research, but I couldn't find anything except for people asking if could be done with hardly any good answer. So after after a few minutes of examining the save files that I extracted using JKSM, I found out how to do just that, and now I want to share this information for everyone to benefit!
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WHAT YOU WILL NEED:
For this tutorial we need two things:
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EXTRACT THE SAVE FILE:
STEP 1:
STEP 2:
STEP 3:
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
ABOUT:
I wanted to know if I could take my save from a 3DS SNES VC game to play the game on my PC. I did some research, but I couldn't find anything except for people asking if could be done with hardly any good answer. So after after a few minutes of examining the save files that I extracted using JKSM, I found out how to do just that, and now I want to share this information for everyone to benefit!
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
WHAT YOU WILL NEED:
For this tutorial we need two things:
For the 3DS:
JKSM Save Manager (Don't know if anything else works...)
For the PC:
HxD Hex Editor (Any other hex editor should work.)
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EXTRACT THE SAVE FILE:
STEP 1:
- Open up JKSM on your 3DS and extract the save files for the SNES game of your choice.
STEP 2:
- With the save files extracted with JKSM on the SD Card, access the SD card on your PC.
(For New 3DS Users, you can go into System Settings > Data Management > microSD Management to access your SD Card over the Network.)
- Inside the Save Folder you should have four files; a CFG file, a VEA file, a VES file, and a VEW file. The only file we need is the VES file, for it is the file that contains our real save file.
(For New 3DS Users, you can go into System Settings > Data Management > microSD Management to access your SD Card over the Network.)
- Inside the Save Folder you should have four files; a CFG file, a VEA file, a VES file, and a VEW file. The only file we need is the VES file, for it is the file that contains our real save file.
STEP 3:
- Open the VES file in HxD, select and copy all the bytes starting at offset 0x30 all the way to end, then paste these bytes in a new document. Save the new document as a SRM file.
- We are done! The SRM file is your save file and can be used for various emulators.
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