Yeah Nougat-Police created a new issue on the github after I merged his pull-request where he wrote that there is an issue when HBL exits. He said it hangs there and that the only solution he found was to remove sound completely. I cant really do any tests at all (even if I had time for that) with 4.0.0 as I dont have it so I have to trust on what people submit. I dont really like the solution with removing sound completely. I will try to help Nougat-Police to narrow down the issue and find out what the problem really is.@dimok seems like 400 does not work.
Hmm I am also on 5.3.2 and I did actually several tests where I run a lot of rounds through different applications and back to HBL with no freezes. I even had runs like this:Brilliant work @dimok, I am noticing my wii u freeze about 80% of the time after the gx2 was launched prior. Fix whats causing this and you're out of beta !!
On 5.3.2, no spoof -- hosting kws method w/latest homebrew loader and gx2.
kexploit -> hbl -> loadiine gx2 -> game -> system menu -> loadiine gx2 (mii maker) -> hbl -> loadiine gx2 -> hbl -> ftpiiu -> hbl -> loadiine gx2 -> game ....
All without any freezes in there or any restarts. I dont know what you could be doing different. Maybe it's the SD card and re-formatting it would help? The WiiU FS functions are quite sensitive to a corrupted FAT partitions, much more than the windows functions. I dont know what else you could try. As for hosting I dont use kws, I have an nginx server with php-fpm running on a raspberry pi but I dont think it makes any difference.