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I misread your post. edited mine. my bad homie.How?
Its from a completely different console. Would it still not work?
I misread your post. edited mine. my bad homie.How?
Its from a completely different console. Would it still not work?
http://gbatemp.net/threads/002-0102-022-2812-error-code.449026/page-2#post-6846488
Really, guys. We have no idea if this is temp or permanent
Oh okay. No prob.I misread your post. edited mine. my bad homie.
Then I'll keep my N3DS for offline use
I'm gunna give 'er ma seed, and she's gunna ticket.Can somebody explain me the difference between Ticket and Seed ?
I'm just curious on how things work
If they know you're banned I wouldn't say anything about transferring it to a new 3DS. Just say you want to unlink your NNID from your current console. You can re-link it yourself when you go to set up your other 3DS.
Oooh yeah indeed. That's true lol
If I use JKSM (or JKSV, forgetting the name) and just hit "export save" on my illegal CIA and then import it into my legit game cart I am getting tomorrow, will I be good?Pokemon games use a secure value with saves, intended to stop duplication of pokemons with save backup abuse. Basically the save is tied to that specific installation by the game counting how many times it's been launched and matching that with the secure value stored in the save file (at least that's how I hear it works).
JK's Save Manager should be able to export the secure value from the old CIA's save (when it was formerly installed) and you could import it into the clean copy.
But since you've deleted it already, you'll just have to wait until someone patches Pokemon Sun/Moon support into the Secure Value Patcher tool, that lets you fix the saves manually for importing.
Or you could just delete the current secure value like that other guy said if that works, I have no idea.
@JasonPK92 how do they handle it, do they need the serial number?
If I use JKSM (or JKSV, forgetting the name) and just hit "export save" on my illegal CIA and then import it into my legit game cart I am getting tomorrow, will I be good?
No idea unfortunately, I've never done it myself, but they most likely do. They'll wanna make sure you have the system the NNID is linked to.
https://www.3dbrew.org/wiki/Nandrw/sys/LocalFriendCodeSeed_B
Did no one try changing one byte of those last 8 of the seed? Luma stubs the RSA checks, so unless Ninty has a server-side database of valid seeds it might work.