Separate names with a comma.
Discussion in 'PSP - Hacking & Homebrew' started by Jamstruth, Jan 28, 2010.
What do you mean?
Wii N64 VC injection has always had bad compatibility with most games, and you said Pro Pinball Timeshock doesn't work for you, so I decided to make a joke out of it.
But back to the original topic. Since it doesn't work for you, you should probably use Popsloader.
I'm going through all firmware versions with every new eboot I make...quite a lot of work, but it is the last game I wanted to add to my PS1 on PSP collection.
Which CFW and system firmware are you on by the way?
6.61 pro c2 infinity (psp 3000)...
I don't care for any virtual pinball game, but Timeshock is something else (at least for me).
If you are using Popsloader, try testing the game with the oldest POPS you have (should be at least 3.00).
Yeah I know... I have had success with Destruction Derby 2, Wipeout XL and Doom on those old POPS. Music and everything. I think this game also needs an old pop for the music to work, but it won't even go much further than the Playstation logo. The best I've gotten so far is pops 5.00 and up (working game, without music and with the pinball traces).
hi I am trying to convert star wars the phantom menace but it doesnt seem to work on my psp.
For those watching having difficulties converting (like I did with Rayman), try using Classic mode for PSX2PSP. I was getting failures (said success but wrote small amount of data) using the Theme mode, but once switching to Classic mode everything worked.
The pictures on page 1 are all gone. Would someone be kind enough to upload them elsewhere?
Probably couldn't hurt to tag the OP, since they logged in not that long ago (a week-ish?). @Jamstruth
Is there a website where you can download individual thumbnail images for .pbp games? I've got a bunch but with no accompanying thumbnail images for my PSP?
I just feed unmodified cover art for both thumbnail and wallpaper, the black Playstation logo on the bottom gets 99% cropped off and it looks nice with no effort
Are you just doing that through PSX2PSP ?
Yep, just stick in a full-disc .bin (converting is often required if you use non-yours dumps), the cover art as both icon0 and pic0, autodetected name and titleid, and on the console's side the cdda_enabler plugin, of course!
Cool. I've used PSX2PSP before but never bothered with the images. I've got all my bin files on my computer so it's just a case of collecting the art and going through the process of creating the Eboots.
i can't find the Convert Multi Disc Game" option, what am i doing wrong? plz help