Homebrew GameYob 3DS - GB/C emu

Bynniock

Member
Newcomer
Joined
Aug 20, 2015
Messages
17
Trophies
0
XP
193
Country
Belgium
I made a new template for borders.
Template.png
Hey, I was wondering if you could do a version of the ./SGB2/GB-S.png one with 125% scaling? I'd really appreciate that :)
That's pretty easy to do in gimp, you could do that yourself. Just open the image, go into Layer/Scale Layer..., select linear scaling, toggle the little chain icon, change the 400 to a 500 and you get this:
GB-S x1,25.png
To do a fullscreen border, you need to change the 400 to a 667... That's easy to remember, right?
 
Last edited by Bynniock,

Acryt

Well-Known Member
Member
Joined
Aug 22, 2015
Messages
310
Trophies
0
XP
169
Country
United States
It allows you to play Kirby's Tilt 'n' Tumble with the touchscreen.

You need to add .cht files alongside your games:


It's called "FF toggle" in the "Button Mapping" option.
Thank you! Hoping theres a fix for the save state too
 

FEAR_1337

Well-Known Member
Member
Joined
Aug 18, 2015
Messages
153
Trophies
0
Age
33
XP
165
Country
Brazil
So, I'm getting some freezes who last like 1 sec on Mario Land 2, it's a know issue? Can be fixed? Also, it would be a good idea to have a thread for boards submissions, like the BlargSNES one :)

--------------------- MERGED ---------------------------

It's been attempted, but I wasn't able to get the actual link communication to work.

Have you tried using the IR port instead of the wifi one?
 

Drenn

Well-Known Member
OP
Member
Joined
Feb 22, 2013
Messages
574
Trophies
0
XP
696
Country
Canada
So, I'm getting some freezes who last like 1 sec on Mario Land 2, it's a know issue? Can be fixed? Also, it would be a good idea to have a thread for boards submissions, like the BlargSNES one :)

--------------------- MERGED ---------------------------
If autosaving is enabled turn it off.
 
  • Like
Reactions: SLiV3R

sj33

Well-Known Member
Member
Joined
Oct 22, 2013
Messages
4,072
Trophies
2
XP
4,728
Country
Japan
Wide Screen Border support would be cool at least. Or borders with scaling enabled. It's kinda funny to me that ninjhax has a pretty stable SNES emulator but no NES and the GBC one is lacking features. oh well! thanks for giving us one at all!
It's just because of circumstances. blargSnes was designed from the ground-up as a new emulator for the 3DS (admittedly based on the previous lolSnes emulator for the DS) and actually had similar sound issues as GameYob 3DS until Discostew fixed it - it's caused by the usage of the CSND service due to the DSP being inaccessible and requires incredibly precise timings. Getting the sound perfect was a huge undertaking.

GameYob 3DS on the other had is a relatively quick port of the excellent emulator for the DS, and development has recently changed hands. GameYob 3DS is currently the second best emulator on the 3DS after blargSnes due to improvements made by Steveice. Once this emulator gets added to somewhere like Github, we might see some more input and help from other developers.
 
  • Like
Reactions: SLiV3R

LoveKC

Active Member
Newcomer
Joined
Jun 22, 2012
Messages
44
Trophies
0
XP
80
Country
United States
I made a new template for borders.
View attachment 23803

That's pretty easy to do in gimp, you could do that yourself. Just open the image, go into Layer/Scale Layer..., select linear scaling, toggle the little chain icon, change the 400 to a 500 and you get this:
View attachment 23802
To do a fullscreen border, you need to change the 400 to a 667... That's easy to remember, right?
Thanks!
 

FEAR_1337

Well-Known Member
Member
Joined
Aug 18, 2015
Messages
153
Trophies
0
Age
33
XP
165
Country
Brazil
Is there anyway to use customized pallets? DK Land colors looks so strange. Also, how do I turn SGB borders on? Scaling is disabled and Borders are set to SGB but I still not getting it.
 
D

Deleted User

Guest
Is there anyway to use customized pallets? DK Land colors looks so strange. Also, how do I turn SGB borders on? Scaling is disabled and Borders are set to SGB but I still not getting it.
SGB borders do not work yet, and there's a palette setting offering a selection of default palettes.
 
  • Like
Reactions: FEAR_1337

Scimmione85

New Member
Newbie
Joined
May 21, 2008
Messages
2
Trophies
0
XP
205
Country
Italy

Jim_e

Well-Known Member
Newcomer
Joined
Nov 13, 2007
Messages
79
Trophies
0
XP
267
Country
United States
Update when?
Update for what? Particular broken game? Particular feature?

EDIT:
Maybe my post is useless (i'm completely ignorant) but the only emulator where the link function works very well in GB-GBC games is TGB Dual.

Here some link of the source:
http://gigo.retrogames.com/download.html#tgb-dual
http://shinh.skr.jp/tgbdualsdl/
https://github.com/libretro/tgbdual-libretro

I repeat, maybe is useless but i think that in sources there's the "answer" for implement the link function in GameYob
Quick note, that source is GPLv2. A viral license that is incompatible with MIT license Gameyob uses. Really improper to bum code from that.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
    S @ salazarcosplay: good morning everyone