I already played the game, and each game we get that is English-only is alright for me.Funnily enough, I don't really care about the Spanish translation even though it's my native tongue, lol
Who knows, maybe the Spanish translation ends up being better?I already played the game, and each game we get that is English-only is alright for me.
Problem is, when I want to introduce some of my friends to the FE series, they refuse because they really suck with the language. Still, I don't really care as long as I can play it.
That never happens. They always translate from the English version and end up messing up with a lot of things.Who knows, maybe the Spanish translation ends up being better?
Sadly, yeah.That never happens. They always translate from the English version and end up messing up with a lot of things.
Backup your save (make sure you have the global file in there if you do have any unit logbooks). Make a second copy of the files you just backed up and place it somewhere safe. In the 1st backup, copy the global from here https://dl.dropboxusercontent.com/u/20940460/Fates 100% Support Log Global File.zip to the 1st backup. Import into game and go to the Unit Logbook. You should see "Guest Units" and that has all the Amiibo units with their weapons. Recruit them. Now, save and backup the files. From your 2nd copy, copy your global file and replace the global file in your SD card and import. Now the Amiibos will no longer be in your Logbook, but you can complete the game and choose those 4 amiibo units to add to the logbook, and they will be sent back to the "Guest Units" section. If you don't want to do this I'll be happy to edit in the amiibos to your saveDo you know how? I found these valuesMarth: 00 FA 00 7C
Falchion: 53 01 00 40
Ike: 00 FB 00 7D
Ragnell: 54 01 00 40
Lucina: 00 FC 00 7E
Parallel Falchion: 55 01 00 40
Robin: 00 FD 00 7F
Thoron: 56 01 00 40
And I have these units.
Do you know the addresses? @Soaprman
Can anyone with EUR version test if my castle works?
the issue comes from people using powersaves. the way they made their cheats adds usage rather than actual items, which throws off the editor probably0.14.0 is released! https://github.com/Soaprman/FEFTwiddler/releases/tag/0.14.0
If some of you could try uploading your units for others to use in order to test this functionality, that would be super. I uploaded an Ophelia with green hair (attached to this post) if anyone wants to test it.
Release notes:
I have this in what I *think* is a working state, so I might as well release it to the people who want to use it and see what happens!
* Add: You can now export units to and import units from .fe14unit files. Feel free to share your units with other people!
* Add: You can now decompress "Exchange" and "Versus" saves. These aren't actually supported for opening and probably never will be, but at least you can play with them in a hex editor on your own if you want to!
* Fix: Learned skills viewer no longer crashes for custom DLC units.
* Known issue: Some error having to do with convoy consumables having more than their max uses? If you're having this error, send me your save if you want it fixed.
Eu and Usa use different Server like Japan and Us version? that make me sad really sad i hope i can move the german language to the us versionManaged to try out the European version of Fates, can confirm that I wasn't able to visit your castle at all. Couldn't visit other North American castles either, and will likely be the same when it is officially released on Friday. Same happened with the North American copy of the game being unable to visit Japanese My Castles.
However, if you truly want to keep all your info (assuming you are European), you can buy the game European version, copy all files from your North American version (Chapters, Global, Exchange, and Rating), import them into your European version, and play with no issues, as seen here where I took the second spot in BP and VP with my Japanese Fates file (big image file):
https://dl.dropboxusercontent.com/u/20940460/WP_20160517_19_23_05_Rich.jpg
Also, interestingly enough, if you import a North American Global file to a European game, the Unit Logbook will actually stay intact. This wasn't the case from Japanese Global file to North American game from what I recall.
My Golden Hair OP Midori for you no hehehehe XDEVERYONE!!!!!
USE THE NEWEST BUILD AND EXPORT YOUR MIDORI AND DROP IT HERE :3
I want ;-; MY MIDORI ARMY WILL PREVAIL!!!!!My Golden Hair OP Midori for you no hehehehe XD
I have again some problems with editor0.14.0 is released! https://github.com/Soaprman/FEFTwiddler/releases/tag/0.14.0
If some of you could try uploading your units for others to use in order to test this functionality, that would be super. I uploaded an Ophelia with green hair (attached to this post) if anyone wants to test it.
Release notes:
I have this in what I *think* is a working state, so I might as well release it to the people who want to use it and see what happens!
* Add: You can now export units to and import units from .fe14unit files. Feel free to share your units with other people!
* Add: You can now decompress "Exchange" and "Versus" saves. These aren't actually supported for opening and probably never will be, but at least you can play with them in a hex editor on your own if you want to!
* Fix: Learned skills viewer no longer crashes for custom DLC units.
* Known issue: Some error having to do with convoy consumables having more than their max uses? If you're having this error, send me your save if you want it fixed.
Could anyone share their legit bond unit?Any will do,thanks.