ROM Hack FE Fates USA: Custom Playable Characters DLC

KunoichiZ

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@DeathChaos25, when you have the opportunity, can I get the following from your classes and characters:
-Characters: base stats, stat modifiers, hair color in RGB, isFemale (that's an option in the Characters.xml file), isBeast, and canUseDragonVein
-Classes: base stats, max stats, weapons used, growth rates, is a promoted unit, isSpecial (an option in Classes.xml), isFemale (another option), and isNPConly

Thanks in advance!
 

DeathChaos

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@DeathChaos25, when you have the opportunity, can I get the following from your classes and characters:
-Characters: base stats, stat modifiers, hair color in RGB, isFemale (that's an option in the Characters.xml file), isBeast, and canUseDragonVein
-Classes: base stats, max stats, weapons used, growth rates, is a promoted unit, isSpecial (an option in Classes.xml), isFemale (another option), and isNPConly

Thanks in advance!
I do have a few blocks of this info mapped out since I thought about that a few days ago.

in the Enums folder;

For Character.cs

Chrom = 0x600,
Frederick = 0x601,
Lissa = 0x602,
Garon = 0x603,
Mikoto = 0x604,
Sumeragi = 0x605,
LilithHuman = 0x607,
Witch = 0x1A06,
Arete = 0x609,

For Classs.cs
Lord = 0x81,
Cleric = 0x83,

For classes.xml
<class id="129" name="Lord">
<text lang="English" displayName="Lord" />
<text lang="Japanese" displayName="ロード" />
<baseStats hp="18" str="8" mag="1" skl="8" spd="9" lck="5" def="7" res="3" />
<maxStats hp="60" str="30" mag="25" skl="32" spd="34" lck="35" def="29" res="31" />
<weaponsUsed sword="true" lance="true" axe="false" shuriken="false" bow="false" tome="false" staff="false" stone="false" />
<growthRates hp="15" str="15" mag="0" skl="10" spd="10" lck="15" def="10" res="5" />
<categories isPromoted="false" isSpecial="true" isFemale="false" isNpcOnly="true" />
</class>
<class id="131" name="Cleric">
<text lang="English" displayName="Cleric" />
<text lang="Japanese" displayName="シスター" />
<baseStats hp="16" str="0" mag="7" skl="6" spd="7" lck="2" def="3" res="6" />
<maxStats hp="45" str="25" mag="33" skl="31" spd="32" lck="27" def="25" res="31" />
<weaponsUsed sword="false" lance="false" axe="true" shuriken="false" bow="false" tome="false" staff="true" stone="false" />
<growthRates hp="0" str="0" mag="20" skl="10" spd="15" lck="0" def="0" res="15" />
<categories isPromoted="false" isSpecial="true" isFemale="true" isNpcOnly="true" />
</class>

And for Characters.xml
<character id="1542" name="Chrom">
<text lang="English" displayName="Chrom" />
<text lang="Japanese" displayName="クロム" />
<baseStats hp="2" str="1" mag="1" skl="3" spd="1" lck="1" def="0" res="-1" />
<modifier hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
<flags canUseStones="false" isCorrin="false" isChild="false" isPrisoner="false" isFemale="false" isManakete="false" isBeast="false" canUseDragonVein="true" />
<hairColor r="255" g="255" b="255" a="255" />
<growthRates hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
</character>
<character id="1543" name="Frederick">
<text lang="English" displayName="Frederick" />
<text lang="Japanese" displayName="フレデリク" />
<baseStats hp="7" str="3" mag="2" skl="6" spd="4" lck="3" def="4" res="1" />
<modifier hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
<flags canUseStones="false" isCorrin="false" isChild="false" isPrisoner="false" isFemale="false" isManakete="false" isBeast="false" canUseDragonVein="false" />
<hairColor r="255" g="255" b="255" a="255" />
<growthRates hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
</character>
<character id="1544" name="Lissa">
<text lang="English" displayName="Lissa" />
<text lang="Japanese" displayName="リズ" />
<baseStats hp="1" str="1" mag="1" skl="1" spd="0" lck="4" def="3" res="-2" />
<modifier hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
<flags canUseStones="false" isCorrin="false" isChild="false" isPrisoner="false" isFemale="true" isManakete="false" isBeast="false" canUseDragonVein="true" />
<hairColor r="255" g="255" b="255" a="255" />
<growthRates hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
</character>

And that's as far as I've documented them, since I've been doing other stuff like figuring out how enemy stats are built and calculated, etc.
 
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KunoichiZ

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I do have a few blocks of this info mapped out since I thought about that a few days ago.

in the Enums folder;

For Character.cs

Chrom = 0x600,
Frederick = 0x601,
Lissa = 0x602,
Garon = 0x603,
Mikoto = 0x604,
Sumeragi = 0x605,
LilithHuman = 0x607,
Witch = 0x1A06,
Arete = 0x609,

For Classs.cs
Lord = 0x81,
Cleric = 0x83,

For classes.xml
<class id="129" name="Lord">
<text lang="English" displayName="Lord" />
<text lang="Japanese" displayName="ロード" />
<baseStats hp="18" str="8" mag="1" skl="8" spd="9" lck="5" def="7" res="3" />
<maxStats hp="60" str="30" mag="25" skl="32" spd="34" lck="35" def="29" res="31" />
<weaponsUsed sword="true" lance="true" axe="false" shuriken="false" bow="false" tome="false" staff="false" stone="false" />
<growthRates hp="15" str="15" mag="0" skl="10" spd="10" lck="15" def="10" res="5" />
<categories isPromoted="false" isSpecial="true" isFemale="false" isNpcOnly="true" />
</class>
<class id="131" name="Cleric">
<text lang="English" displayName="Cleric" />
<text lang="Japanese" displayName="シスター" />
<baseStats hp="16" str="0" mag="7" skl="6" spd="7" lck="2" def="3" res="6" />
<maxStats hp="45" str="25" mag="33" skl="31" spd="32" lck="27" def="25" res="31" />
<weaponsUsed sword="false" lance="false" axe="true" shuriken="false" bow="false" tome="false" staff="true" stone="false" />
<growthRates hp="0" str="0" mag="20" skl="10" spd="15" lck="0" def="0" res="15" />
<categories isPromoted="false" isSpecial="true" isFemale="true" isNpcOnly="true" />
</class>

And for Characters.xml
<character id="1542" name="Chrom">
<text lang="English" displayName="Chrom" />
<text lang="Japanese" displayName="クロム" />
<baseStats hp="2" str="1" mag="1" skl="3" spd="1" lck="1" def="0" res="-1" />
<modifier hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
<flags canUseStones="false" isCorrin="false" isChild="false" isPrisoner="false" isFemale="false" isManakete="false" isBeast="false" canUseDragonVein="true" />
<hairColor r="255" g="255" b="255" a="255" />
<growthRates hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
</character>
<character id="1543" name="Frederick">
<text lang="English" displayName="Frederick" />
<text lang="Japanese" displayName="フレデリク" />
<baseStats hp="7" str="3" mag="2" skl="6" spd="4" lck="3" def="4" res="1" />
<modifier hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
<flags canUseStones="false" isCorrin="false" isChild="false" isPrisoner="false" isFemale="false" isManakete="false" isBeast="false" canUseDragonVein="false" />
<hairColor r="255" g="255" b="255" a="255" />
<growthRates hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
</character>
<character id="1544" name="Lissa">
<text lang="English" displayName="Lissa" />
<text lang="Japanese" displayName="リズ" />
<baseStats hp="1" str="1" mag="1" skl="1" spd="0" lck="4" def="3" res="-2" />
<modifier hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
<flags canUseStones="false" isCorrin="false" isChild="false" isPrisoner="false" isFemale="true" isManakete="false" isBeast="false" canUseDragonVein="true" />
<hairColor r="255" g="255" b="255" a="255" />
<growthRates hp="0" str="0" mag="0" skl="0" spd="0" lck="0" def="0" res="0" />
</character>

And that's as far as I've documented them, since I've been doing other stuff like figuring out how enemy stats are built and calculated, etc.
Thank you so much!

Also, @DeathChaos25, what do you want me to use for the other characters' base stats in Characters.xml?
 
Last edited by KunoichiZ,

A FE Fates guy

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I know Chrom, Frederick and Lissa wouldn't work because of the Awakening Assets, but could I use FEFTwiddler to put in Sumeragi, Garon, Mikoto and Human Lilith?
 

A FE Fates guy

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Ciphers weren't included in the extdata, no Arete is weird though.
Ah, okay, and I am installing both Yours and Omegablu's DLC, and your Arete was the one I never seen, so I wanted to use yours for it and since it didn't give her to me, I was confused XD

--------------------- MERGED ---------------------------

Also, some characters will irk online, I fought a guy with Sumeragi, Mikoto and Arete
 

JimmyVKid123

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Hi @DeathChaos25 ,

I really appreciate your effort and time in making this for all of us. A big thanks to you! I have two questions:

1) The first one is regarding pair up with Nohrian King Garon. My understanding is that normally you can't have anyone pair up with someone who has the Nohrian King class. But in one of your screenshots I see you were able to pair Garon with Chrom. I wonder how you did that.

2) Garon does not benefit from the stat cap boosts from the gold (lvl 3) statues, while Sumeragi does. What can I do to make Garon also benefit from the statues?

Thank you very much in advance for your time!
 
Last edited by JimmyVKid123,

whitewolf8

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1) The first one is regarding pair up with Nohrian King Garon. My understanding is that normally you can't have anyone pair up with someone who has the Nohrian King class. But in one of your screenshots I see you were able to pair Garon with Chrom. I wonder how you did that.
Chrom's paired up with Frederick there, haha.
 

DeathChaos

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I mean the picture on the right with Chrom's image, where Chrom and Garon are dashing in the same direction...
Chrom is attacking Garon, it's the second part of the screenshot to the left, Frederick has Bold Stance, he was paired up to Chrom, Frederick got a Luna proc and then Chrom attacked (because of Bold Stance) while also getting a crit himself.
 

Grima

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I mean the picture on the right with Chrom's image, where Chrom and Garon are dashing in the same direction...
Chrom just attacked Garon and ended up on the same side as Garon. Chrom is still paired up with rederick though. You can't pair up Nohrin King's with anyone sadly.

EDIT: Ninja'd
 

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